Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Multiplayer Questions

Author
Message
SpyDaniel
18
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 7th Feb 2006 12:08
Ive read that you can only have 1 MP level per game. No physics for entities. Most things forced to be static.

I feel this is a big let down, because what I had planned was a interactive MP game. How can I do this when nearly every thing has been turned off for MP?

I have a 2 questions for any mod makers:

1)Will these things be taken away, so that MP can be fully opened up to the game designer?

2) What is your web site for this mod?
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 7th Feb 2006 22:01
1) You can still see them in the list but they wont have any good effect.
like windows....
when shooting on them they wont break!

2)I have no idea wath points that to....

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
Graddy
18
Years of Service
User Offline
Joined: 7th Feb 2006
Location:
Posted: 7th Feb 2006 22:03
You can't say make 10 maps to constantly cycle on your own server???
SpyDaniel
18
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 8th Feb 2006 02:14
I wouldnt want ten maps to run constantly on a server. Its not what I have planned when I learn fpsc and some basic script work. I would just like the MP to have physics, and every thing to have the option to be dynamic or static.

A Plus would be some thing to stop the bad fps. I dont think fpsc has any way of single area rendering. What I mean is, only render what the player can see, and not 500 things behind walls.

Login to post a reply

Server time is: 2024-11-24 09:47:04
Your offset time is: 2024-11-24 09:47:04