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FPSC Classic Product Chat / How do I import guns into FPSC?

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himynameisali
20
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Joined: 9th Nov 2003
Location: England, You...Rastards!
Posted: 8th Feb 2006 19:47 Edited at: 8th Feb 2006 19:48
How do I import guns into FPSC?

I use to know but I forgot so how? ...

[ EDIT ] - By the way, crow34 - your tutorial was worthless and no help at all, sorry dude but it was .

Lon
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Location: Big Ass Castle
Posted: 8th Feb 2006 20:14 Edited at: 8th Feb 2006 20:19
See attachment or go to page 90 in the manual.

Lon

[url=http://www.chiselbrain.com]

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crow34
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Joined: 22nd Jul 2005
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Posted: 8th Feb 2006 20:34
3 things

the tutorials shows you what files are needed so you can copy and paste the files remove and replace to the build up your own guns its all set out for you

how to box modell a gun

and the 3ds models have the orginal bounding box to show the alignment

how the hell is that worthless what do you want me to do ?

do the guns for you

however you look at it you will need 3ds max or milkshape to do guns and you must animate them your self

if your not prepaired to put the work in even though i attempted to simplyfy things dont blame the merchandise
himynameisali
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Location: England, You...Rastards!
Posted: 8th Feb 2006 22:58
If I had a step-by-step guide through I would understand and it'll be a little more specific, duh!

crow34
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Posted: 8th Feb 2006 23:35
step by step to what

modelling your own guns ?

alignment?

resizing?

animating?

gunspec file?

gamecore guns

guns.fpe

what?
himynameisali
20
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Joined: 9th Nov 2003
Location: England, You...Rastards!
Posted: 9th Feb 2006 18:30 Edited at: 9th Feb 2006 18:31
Anything and everything so it'd import into FPSC!

I need to know this so bad!

himynameisali
20
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Location: England, You...Rastards!
Posted: 11th Feb 2006 15:00
Well...


crow34
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Posted: 11th Feb 2006 17:15
well nothing

the every single file you need is in the tutorial to set up your own guns for fpsc after you have modelled your own gun

just replace the hud.x and the vweap.x with your own and fpsc will see them

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