Hello,
I notized a strange memory consumption of dgsdk programs..
Right after executing, my programs take typically about 10MB of Memory (without loading any media). You can easily check this with the task manager.
But then, if you minimize your window, the program suddenly will only use about 2MB. Okay, could be that DX saves memory since it does not need to draw anything.
But, if you bring up the window again, the memory usage will stay that low! it will never reach the initial amount...
I really wonder why this is, does this mean I have to build in a standard function at the beginning of my program that minimizes and then maximizes the window, to use less memory??
OK, its only about 7 MB, but this is a question of principle you know
So does anyone understand this?
greets,
Barnski.
PS; forgot to mention that I tried this with debug and release version.. its the same phenomenon!
-- I just started with DarkSDK, by translating DBP Projects. --