Under DBPro text doesn't really slow anything down so it's pretty easy to do...
if object in screen(playerObject)
x=object screen x(playerObject)
y=object screen y(playerObject)
text x,y-30,playerName$
endIf
You can adjust the height by altering the number 30.
If you are using DBC then you are best to make a plain and texture the name onto it - then put the plain onscreen and disable it's zdepth. Messy I know but faster.
Pneumatic Dryll, Outrageous epic cleric of EQ/Xev
God made the world in 7 days, but we're still waiting for the patch.