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FPSC Classic Models and Media / editor freeze when importing models.

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yeah its me
18
Years of Service
User Offline
Joined: 14th Feb 2006
Location: I dont know where i am, please tell me!!
Posted: 14th Feb 2006 15:31
I made a terrain model, and imported it, but when i select it in the entity browser the editor freezes, are there any specific limits to polycount and stuff?? Any help would be appreciated

may god have mercy upon my enemies, I sure as hell won´t.

-George S. Patton-
yeah its me
18
Years of Service
User Offline
Joined: 14th Feb 2006
Location: I dont know where i am, please tell me!!
Posted: 14th Feb 2006 22:48
hello

may god have mercy upon my enemies, I sure as hell won´t.

-George S. Patton-
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 15th Feb 2006 01:28
Sometimes it takes a day or so to get a response. What's the specifics of the model? Like what's the pollycount? and are you sure you have the FPE path for the model correct? Mine crashes when I have the wrong path.

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
yeah its me
18
Years of Service
User Offline
Joined: 14th Feb 2006
Location: I dont know where i am, please tell me!!
Posted: 15th Feb 2006 15:25 Edited at: 23rd Feb 2006 13:38
polycount is 6720, its a terrain mesh, im pretty sure the fpe is right

is a polycount of 6720 too much, if it is, then how much is possible without affecting framerate, please help me, im stuck

may god have mercy upon my enemies, I sure as hell won´t.

-George S. Patton-

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