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3 Dimensional Chat / Rollercoaster tutorial = C4D only

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Seppuku Arts
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 14th Feb 2006 15:48 Edited at: 14th Feb 2006 15:59
Well here she is

Don't be put off by my work, I didn't put time into the model, I just wanted to get the technique in and show you guys who to make one.


In the render above you will notice the tracks are round unlike through out tje tutorial, thats because I converted the spline into an Akima spline specifically for the render.

*IMAGES ARE 1280x1024*

Edit lol, I put it in backwards, editing now

EDIT2; fixed










**EDIT 3**

One important note, if you want to export this, it would be best to make all objects "editable" this basically converts them to mesh, just select the object (even just the object parent) and press 'c' or click on the top button on the left tool bar.
so if you want the track to be a mesh, press 'c' whilst 'sweep nurbs' is selected, and same for the null objects.


"I want to put a bullet through my head everytime I think of you!!!"- Slayer
Chris Franklin
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Location: UK
Posted: 14th Feb 2006 15:53
Superb and just when i need it


Theme park simulator 35% Currently making object selection
Seppuku Arts
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Posted: 14th Feb 2006 15:56
lol thanks


"I want to put a bullet through my head everytime I think of you!!!"- Slayer
Oddmind
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Location: Atlanta, Georgia
Posted: 14th Feb 2006 16:42
lookin pretty spiffy. Ill somehow incorperate a rollercoaster into my gae... even though its survival horror

formerly KrazyJimmy
Seppuku Arts
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Posted: 14th Feb 2006 16:48
Thanks, sure you'll think of something, um...character finds freaky kid, concerned, kid gets on rollercoaster, character is concerned gets into roller coaster, zombie jumps in and some idiot starts the roller coaster, and you have to fight off the Zombie with your bare hands, then you have time to pull out a gun once you kill the Zombies, and you get flying monsters in the way, and then the ride ends...

How about that? (To be honest I haven't seen your game, but surely that would work )


"I want to put a bullet through my head everytime I think of you!!!"- Slayer
Oddmind
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Posted: 14th Feb 2006 17:09
:\ meh the main character is an 8 year old with a 357 magnum... But im sure we can find some way to work it out.

Will subdividing the track get rid of those hard angles? There are a couple i can see from the screenys.

formerly KrazyJimmy
Seppuku Arts
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Posted: 14th Feb 2006 17:52
it would, but making more points on the spline would be better

You using C4D?


"I want to put a bullet through my head everytime I think of you!!!"- Slayer
BiggAdd
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Posted: 14th Feb 2006 20:45
Nice Tut Sep. Would make do for a nice roller coaster simulator. Bit of Suvat Equations and Trig. Path following expressions and your there.... well probably not realy.

Seppuku Arts
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Posted: 14th Feb 2006 23:26
Quote: "Bit of Suvat Equations and Trig."

My maths isn't very good, only just got a C at GCSE's so I only understand trigonometry there dude, and not very good at that either

Quote: "Nice Tut Sep. Would make do for a nice roller coaster simulator"


Thanks, funny you should say that, 3DS master has just started making one, which is why I made the tut, because A, I thought it would be interesting, plus it sounds like a benefit to him


"I want to put a bullet through my head everytime I think of you!!!"- Slayer
Chris Franklin
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Location: UK
Posted: 15th Feb 2006 20:07
Quote: "Thanks, funny you should say that, 3DS master has just started making one, which is why I made the tut, because A, I thought it would be interesting, plus it sounds like a benefit to him"

Thanks yea it's helped

Seppuku Arts
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Posted: 15th Feb 2006 23:33
kewl, no problem dude


"I want to put a bullet through my head everytime I think of you!!!"- Slayer

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