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FPSC Classic Models and Media / Milkshape N00B models

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Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 14th Feb 2006 20:41
OK now i got milkshape3D and i started with it.
first i made a nice table.
then a closet
then a UFO(UFO still working on it)

here are some screenys:

table.

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

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Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 14th Feb 2006 20:42 Edited at: 14th Feb 2006 21:11
Closet.

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

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Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 14th Feb 2006 20:42
UFO(in game)

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

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Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 14th Feb 2006 20:44
UFO

OK now the UFO is in game because i wanted too see it in game the others im working on size.....(the UFO is scale 5000 else its VERY small)

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

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Dodic
19
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Joined: 6th Nov 2005
Location: SNM (Serbia&Montenegro)
Posted: 14th Feb 2006 20:58
Thank you , they are not so bad , but i think you should practice a bit more (without offence offcourse)

Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 14th Feb 2006 21:04 Edited at: 14th Feb 2006 21:05
started today.....

so these are my first all done in 10 min.

i am lazy sometimes....
i just got out of bed when i made the table but he?
it isnt that bad!

(P.S.: Why:
Quote: "Thank You"
?

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
Dodic
19
Years of Service
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Joined: 6th Nov 2005
Location: SNM (Serbia&Montenegro)
Posted: 14th Feb 2006 21:54
just being kind..

Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 14th Feb 2006 21:59
Currently im seeking for a person to be in my company for textures......

but here you may NOT post team requests.....
but well ill post soon the UFO .X and .fpe file so someone could make a texture.

and you need to place the UFO 3 or 4 floors higher then the ground to let it stand on the ground.....

Screeny with 3 floors above(no texture)

EDIT: i tested 4 floors. its just a little bit too high....
you might be able to put this in the air and place a waypoint on it.

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

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Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 14th Feb 2006 22:38 Edited at: 14th Feb 2006 22:51
And also a Ruin Pilar thing.(Still working on the texture)

screeny of in milkshape.

EDIT: fixed texture.


http://i45.photobucket.com/albums/f86/Silvermania123/test12.jpg

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

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Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 14th Feb 2006 23:55 Edited at: 14th Feb 2006 23:57
OK now this may not look like a noob model BUT it took me a while because my milkshape wont export .x fine.....

but finaly(at 23:56 PM here) it worked!
(screeny for details)

those are ruined pilars for in my ruin model pack.
the pack whill take a while due my modeling experience.....

also not very high detailed statues will come in....

comments?

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

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Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 15th Feb 2006 01:31
very cool with the pillars there.

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
Joh
20
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Joined: 5th Jul 2004
Location: Malaysia
Posted: 15th Feb 2006 12:54
Lookin sweet. Keep goin mate.

!
brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 15th Feb 2006 13:38
Looking good!

-Half Death- A game like Half Life 2 in progress...
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 15th Feb 2006 15:51
Thanks.
currently im working an a statue of a human thingy or whatever...

ill post screenys soon(does this all look like noob stuff?)

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 15th Feb 2006 15:57
No not the pillar.

-Half Death- A game like Half Life 2 in progress...
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 15th Feb 2006 16:40
just edited some easy cylinders and edited a texture to fit around(Pilar entity attached FPSC ready just unrar them in files folder)

all this im making for my project that was secret until now but all models may be asked for and used in commercial and non-commercial.

you may not sell them as your own pack or claim theyr yours.

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

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Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 15th Feb 2006 22:16
An Update so fast:

OK now currently working Segments/Entitys:
-Burned Down temple
-Statue Of Krolin-Khan


Buggy:
-The Pilars went crazy! i need to do something i will figure out!
-Room of temple(Tswarchz if reading,the romm segments wont work)

All non buggy stuff is placed in a screeny attached.

i cant realy model very good so be glad if this all will look good at the end product...

im making this for my game that will only have custom stuff of my.(except the characters i realy cant make those)

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

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brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 16th Feb 2006 21:13
The texture on the pillar doesnt work.

-Half Death- A game like Half Life 2 in progress...
Sunflash
19
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 17th Feb 2006 08:09
Works fine for me, I had to edit the .FPE file to fix the path to the texture tho. And the texture won't open in any of my programs. Even my image editor program says it can't open it! Odd. The ends on the pillars are the only things that need to be retexrured I think. They look kinda ugly (the ends that is). Other then that the models rock! Keep up the good work mate!

P.S. I getting Templar to spill the beans on how to get the trees to work. If al goes well, I'l post the solution in the thread you started about the solution

When FPSC develops enough, lets make a Redwall game!

Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 17th Feb 2006 15:54
I im now working on a bit cartoon torch.

(as soon as i found out animating in Milkshape ill post a movie of it and a screeny.)


The rooms of the temple i got working not by making one room segemt but different(wall and floor seperated)

i do not got a screeny of that yet.

(P.S. the .fpe what texture pth it needs to be so i can put that right?
and: IM NOT A TEXTURER! I EDITED A PILAR TEXTURE OUT OF THE BASICAL PILAR OF FPSC)

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)

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