Quote: "I wouldn't mind the weapon maker either"
if your talking about my weapon creator, then:
Quote: "Building the parts,making the tga/DDS animating then exporting the final model into FPSC"
is not what it does. Its purpose is to compile the weapon fpi, fpe, ect, and copy all media to the right folder. While still easy enough for complete n00bies, it has LOTS of options to allow creation of tons of differnet weapons. Workflow:
1.)make model & texture
2.)load into my proggy
3.)set options, such as dammage, scope, ect.
4.)export
5.)Tah Dah!
later