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FPSC Classic Product Chat / Improving Lag/Speed

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mgspro
18
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Joined: 16th Feb 2006
Location:
Posted: 16th Feb 2006 20:04
I have made 2 rooms and a corridor and the game is relly slow running between 9 - 17 FPS how can i speed this up, tryed using more static objects, not using lightmaps, low quality textures but nothing seems to make a difference! Anyone have any ideas?

Thanks
mgspro

Now Senior Producer for Yextreme Productions!
"Making Multimedia Entertainment come to life"
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 16th Feb 2006 21:11 Edited at: 16th Feb 2006 21:11
2 rooms and a corridor? My god what are your system stats? I ask because mine is crappy and even with large levels I'm running at 30-33.

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
Natflash Games
18
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Joined: 7th Feb 2006
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Posted: 17th Feb 2006 00:59
Try putting in a sharp turn in the corridor.
Although it might be your system.

Visit http://www.natsam.co.uk to find out about my games.
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 17th Feb 2006 05:55
It's gotta be the system, because these are my current stats, and as I said I'm getting 30-33-
1.99 ghz processor
64 mb Nvidia Gforce 4 graphics card(not even directX9 compatable)
512 mb ram

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
mgspro
18
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Joined: 16th Feb 2006
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Posted: 17th Feb 2006 14:45
My systems specs arn't bad. I'll post them below!

2.66GHz Intel Celeron D Processor
64MB Intel Intergrated Grapics Card (Direct X 9.0c)
256MB Ram

What do you recon? Maybe the RAM?

Now Senior Producer for Yextreme Productions!
"Making Multimedia Entertainment come to life"
KeithC
Senior Moderator
19
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Joined: 27th Oct 2005
Location: Michigan
Posted: 17th Feb 2006 16:49
Definately upgrade you RAM. Your graphics card may not be up to snuff, but I'm not sure on that (do you have the latest drivers for it?).

-Keith

"Some people are only alive because it's illegal to kill them".
uman
Retired Moderator
20
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Joined: 22nd Oct 2004
Location: UK
Posted: 17th Feb 2006 17:19
fps and gameplay in FPSC are complex issues. You need a fast and powerful system to get the best from it, If you can get hold of the best on the market thats helpful, but that alone is not enough.

There are issues inside the FPSC engine which make it so.

With skill at learning the software, much hard work and effort in level design and optimisation you can maintain reasonable frame rates.

The serious lagg issue however is another matter its not system or user controllable or affectable and is a problem issue or bug internal to the engine and can only be partially improved by trial and error in you level building.

For some levels serious lagg issue may be impossible to remove and will exist in certain restricted level areas no matter what you do.

That is until I or someone else can disprove this by defeating the issue. As far as I amware TGC cant overcome it so I doubt users will - other than by some act of fate or luck.

mgspro
18
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Joined: 16th Feb 2006
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Posted: 17th Feb 2006 19:06
Ok thanks guys! But i'm not that impressed with FPSC anyway think i'm gonna try DarkBASIC Professional soon! Bit expensive though!

Now Senior Producer for Yextreme Productions!
"Making Multimedia Entertainment come to life"
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 18th Feb 2006 06:36 Edited at: 18th Feb 2006 09:02
are you useing the demo or EA version? Because it had serious lag issues that were somewhat fixed. but yes the ram will definitely make a big difference.
EDIT-Do you also have full effects on? I just installed my new videocard so finally i can see bunpmapping but the effect dropped me down to 14fps. Check your shader and lightmap settings.

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 18th Feb 2006 17:36
I have:

1.6Ghz AMD sempron
1000 RAM
256 MB Galaxy GForce 5200

My fps on fpsc is 33. I think its more or so the engine, not the persons computer.
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 18th Feb 2006 18:00 Edited at: 18th Feb 2006 18:00
@ Higgins-
Quote: "My fps on fpsc is 33. I think its more or so the engine, not the persons computer."
Is that with full effects on or no? Because I get 33 without effects now.

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 18th Feb 2006 20:47
33 with full. But I only have the demo, so I dont know if the full will work better.
Avenging Eagle
19
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Joined: 2nd Oct 2005
Location: UK
Posted: 19th Feb 2006 11:36
In my biggest level, i average at 2-5fps

This is with no enemies, all static entities and no lights or lightmapping.

512mb RAM
ati Radeon 9200
1.6 GHz Athilon

AE
Dangerous Bob
18
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Joined: 20th Feb 2006
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Posted: 22nd Feb 2006 03:22
Ok, well I have a AMD 64 3700+ prosessor, Geforce 6800 GS, 1 Gig of mem (2 gig total physical). I can make the levels as big as I want with no lag (and I mean big big). Only thing that holds me down is the fact that whan too many entitys are placed you get that entity on same line error message.

Put I this way, I can Run Doom 3 on Ultra settings with NO lag!!
Oh, I built my PC with supplies I got on sale 20% off. CHEAP CHEAP!!

-Wars have never hurt anybody except the people who die.
MaarX
18
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Joined: 27th Feb 2006
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Posted: 3rd Mar 2006 15:50
i can also play doom 3 with no lag high settings (not ultra ) but fpsc seems to lag when a lvl is to big... at least in my games... and also multiplayer games, the level i made is kind of small - 7 little rooms from 2X + a lobby 3X3 and 2 side rooms 5x4 but it lags a lot in multiplayer ... how come?
MaarX
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Joined: 27th Feb 2006
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Posted: 4th Mar 2006 10:08
nvm... found a way - change resolution:

Go to your "Setup.ini" file in your game folder, under the [Gamedebug] section add the lines:

width=1024 <Any Resolution Value
height=768 <Any Resolution Value

Works for me...

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