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FPSC Classic Product Chat / How to do...

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SarusX
19
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Joined: 21st Jul 2005
Location: Behind u- thats where a rangers gonna be
Posted: 16th Feb 2006 23:28
Ive set up a fence entity at a certain point, and a switch at another. How can I make it so that, when the switch is activated, the fence destroys itself? the fence should also be unmovable before the switch is activated. Thanks, SarusX.



Because no n00b is a good n00b.
Les Horribres
18
Years of Service
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 16th Feb 2006 23:43
Okay, physics off, that is certain.

:activated=1:destroy

There are several variations of this, you could runfpidefault=3, but it is all the same thing.
SarusX
19
Years of Service
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Joined: 21st Jul 2005
Location: Behind u- thats where a rangers gonna be
Posted: 17th Feb 2006 00:12
what would the full fpi for :activated=1:destroy be?



Because no n00b is a good n00b.
Les Horribres
18
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 17th Feb 2006 00:23
exactally that.

And remeber to put the entity name in the switchs ifused feild.
SarusX
19
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Joined: 21st Jul 2005
Location: Behind u- thats where a rangers gonna be
Posted: 17th Feb 2006 01:02
thanks, it works perfect.



Because no n00b is a good n00b.
billy bob jr 2
18
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Joined: 16th Feb 2006
Location:
Posted: 17th Feb 2006 03:24
How do u down load models from other forums to your entites bank and actualy be able to use them?
Conjured Entertainment
AGK Developer
19
Years of Service
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 17th Feb 2006 06:59 Edited at: 17th Feb 2006 07:03
By creating an FPE file for the model.
Then include the model, texture, FPE, and a BMP (for a thumbnail) in an entitybank subfolder.
My ADD-ON includes several custom models I made along with instructions on how to manually install them.
You can find the ADD-ON by clicking the link below and then click on the Models & Media Link.
This would give you an idea of what you need to do.

Don't forget to visit http://www.conjured.us/

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Doom3Fan
18
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Joined: 20th Feb 2006
Location:
Posted: 20th Feb 2006 17:35
I have a small problem, if anyone could help. I want certain entities and doors to turn and face another way. It seems that doors can only face up, as well as all of the entities I have. is there a way to turn the objects so they can face left or right?

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