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3 Dimensional Chat / Game model - Medieval babe (8 hours)

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Kjetil
21
Years of Service
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Joined: 15th Jan 2003
Location: Norway
Posted: 14th Mar 2003 12:43
yep, thats right. But were learning maya. half a year has gone only 1 1/2 left.

- Kjetil
Kjetil
21
Years of Service
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Joined: 15th Jan 2003
Location: Norway
Posted: 14th Mar 2003 17:44
Why do you feel that my work-style is university-style? Because I gave myself an 8 hour deadline?

- Kjetil
Danmatsuma
21
Years of Service
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Joined: 2nd Mar 2003
Location: Australia
Posted: 14th Mar 2003 17:54
funny you must reeeally like her ass to feature it so!!

My suggestion would be to get some books on human anatomy and proportion, ones with titles like "human anatomy for the artist" are good and available in university libraries everywhere... you can scan them in and try modelling around them with a drawing setup like raven said somewhere above and then when you know what goes where you can start messing with it, have to know the rules to break 'em...

But like I said before, it's nice to see a female model with appropriate breasts, not ridiculous watermelons hanging off a twig... I'm guessing you have a life outside your computer...

ZX Spectrum 48k Issue 3, Radio shack Tape drive, Rank arena 12" T.V. set.
Kjetil
21
Years of Service
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Joined: 15th Jan 2003
Location: Norway
Posted: 14th Mar 2003 17:56
I have a real life, yes...in the weekend's and in the hollydays.

- Kjetil
Kjetil
21
Years of Service
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Joined: 15th Jan 2003
Location: Norway
Posted: 14th Mar 2003 23:35
sorry about this boys, but just had to:


- Kjetil
Toilet Freak
21
Years of Service
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Joined: 16th Dec 2002
Location: Australia
Posted: 15th Mar 2003 06:59
lol, cool model,
one question, how do you make clothes, like is it a seperate thing or is it just one thing, same with hair.

http://www24.brinkster.com/irrationalweb/keen_model.max

this is for peeps to look at ok, please don't do crap to it without telling me(it's a 3ds max 5 file)

I made hair for it(except the front bit), and it's my second model. I still haven't textured it yet, and when you load it it'll probably say it's missing a eye texture, try to load it without it.

Any feedback is good.

Danmatsuma
21
Years of Service
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Joined: 2nd Mar 2003
Location: Australia
Posted: 15th Mar 2003 10:58
O.K I take back what I said about having a life outside your computer...

ZX Spectrum 48k Issue 3, Radio shack Tape drive, Rank arena 12" T.V. set.
Shadow Robert
21
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 15th Mar 2003 15:45
Ahh... my innocent Raven eyes

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
KamaKase
21
Years of Service
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Joined: 29th Oct 2002
Location:
Posted: 15th Mar 2003 23:24
Credit where credit is due, that is impressive for just over 8 hours. It took me about 1 week to do a lame face model; and it looks appauling, hmmm; but that was with OpenFX. Maybe Milkshape will help me.

xtom
21
Years of Service
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Joined: 26th Aug 2002
Location: Ireland
Posted: 16th Mar 2003 00:38
Good work and great model.

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