Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Exporting From FPS Creator to Map format (or similar)

Author
Message
Paul Muaddib
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location:
Posted: 21st Feb 2006 04:17
I searched and found some old threads, but saw no updated info regarding this...

I am interested in using FPS Creator as a level editor, as a level editor it's fantastic, but I would like to be use the levels in
another game engine. Is the current FPS Creator capable of exporting to some popular "standard" map formats?

For example:
Exporting out of FPSC to quake map format (and or bsp)
Or DirectX format (should be trivial to implement, but the problem is then this must then be converted over to a map format)
BULLSHOCK 2
Retired Moderator
19
Years of Service
User Offline
Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 21st Feb 2006 05:02
it exports a DBO with all static objects and and lightmaps.

im prtty sure you can then export it to another format.

it would take some work, but its definatly possible...

Login to post a reply

Server time is: 2024-10-07 07:30:12
Your offset time is: 2024-10-07 07:30:12