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DLL Talk / AntiAliased Text DLL?

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dj chainz
20
Years of Service
User Offline
Joined: 25th Sep 2004
Location: England
Posted: 24th Feb 2006 21:25
Hey I just completed a text DLL using some of the source from Cloggy's d3d func dll (http://forum.thegamecreators.com/?m=forum_view&b=5&t=69221&p=0). My new DLL is made in Purebasic, is half the size (but only does the text stuff) and allows you to get string widths, preload strings onto the gfx card for quicker use and lets you use extrabold in your font. I will also introduce other miscellaneous stuff when needed.

The question I have is whether or not it should be released to the general public? We will personally be using it at red spark studios but would people be interested in using it here?

I am the lead programmer at red spark studios
http://www.redsparkstudios.co.uk

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