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3 Dimensional Chat / Poly counts for outdoor "levels"?

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Medieval Coder
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Posted: 26th Feb 2006 04:00 Edited at: 26th Feb 2006 04:04
What do you get for a poly count when making outdoor levels? What is considered a low poly for the whole outdoor level?
General Sephiro
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Posted: 26th Feb 2006 04:09
my first level in dog fighters 2 is less than 1.5k that i know for sure =D

Medieval Coder
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Posted: 26th Feb 2006 04:12 Edited at: 26th Feb 2006 04:23
so 10k would be to many ,right?

Mabye i should get that new 3dws
Oddmind
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Posted: 26th Feb 2006 05:27
outdoor levels with advanced terrain can go up to 70k but culling helps. 10k is an average indoor level size. depends on the level of realism...

formerly KrazyJimmy
dark coder
22
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Location: Japan
Posted: 26th Feb 2006 12:29
if you mean polycount onscreen at anytime then anything around 10k should be fine if you have lots of lod and optimizations then 10k can make some very nice maps.

Halowed are the ori.
Medieval Coder
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Posted: 26th Feb 2006 15:45
Here it is i remade it and got it down to 3k polys just i cant seem to be able to make stairs....any ideas im using wings 3d.
Also i cant seem to make a good roof any ideas for that?

Medieval Coder
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Posted: 26th Feb 2006 15:46
Its a castle incase on of you futuristic gamemakers read this
GatorHex
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Joined: 5th Apr 2005
Location: Gunchester, UK
Posted: 3rd Mar 2006 11:34 Edited at: 13th Mar 2006 13:46
Instead of making it out of cubes try making it out of rectangle plains and it will fly! Look at my image and please crown me the low poly king hehehehe!

Here's my huge castle made out of 178 polys and its running at just under 60fps on a 1.2Ghz laptop with a 4 year old Intel graphics chip >.< Dont laugh!



Damn how do you get images to appear in your posts!

Im using DeleD lite for the editor (coz its free) but it cant do light maps. Does anyone know of a free light map tool?
Megaton Cat
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Location: Toronto, Canada
Posted: 3rd Mar 2006 15:50
I don't know about outdoor levels, but I always keep my indoorlevels under 10k to be safe polywise.

Medieval Coder
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Posted: 5th Mar 2006 05:18
Wow! 178 polys! Thats great!
DB newbie
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Posted: 5th Mar 2006 06:16
try to make stairs using boxes.

Check out my site!(unfinished)
http://www.freewebs.com/dbnewbie/
Megaton Cat
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Posted: 5th Mar 2006 14:15
Is there another way of doing it? O_o

CJB
Valued Member
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 5th Mar 2006 21:21
Hehe... You could get yourself 3D Studio Max 8 - it has built in stair creation (straight stairs, L-type stairs, Spiral stairs etc.!) Cool!

Is probably a bit pricey though :-(

Megaton Cat
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Posted: 6th Mar 2006 03:21
Straight stairs use boxes too. o_O

DB newbie
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Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 6th Mar 2006 05:21
well i have CShop 4 so i use boxes.

Check out my site!(unfinished)
http://www.freewebs.com/dbnewbie/

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