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3 Dimensional Chat / New Model Pics

Author
Message
NewDarken
18
Years of Service
User Offline
Joined: 12th Jan 2006
Location: Nevada
Posted: 26th Feb 2006 21:00 Edited at: 27th Feb 2006 06:40
Got some new model pics of a "Guard Tower", tree, 357 mag, and my solder model. Working on some animations now...


264 Polys, .x object to place in landscape


213 polys, .x object to place in landscape


535 polys, .x object to use in game


1500 polys, .x object with some animations

You can also goto my web page to look at my other art.

Thanks.

Medieval Coder
18
Years of Service
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Joined: 31st Dec 2005
Location:
Posted: 26th Feb 2006 21:39
add some vegataion to the sniper stand otherwise they look good! How many polys was the tree?
Insanity Complex
19
Years of Service
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Joined: 16th Sep 2005
Location: Home
Posted: 26th Feb 2006 21:52
Some poly counts would be nice...

NewDarken
18
Years of Service
User Offline
Joined: 12th Jan 2006
Location: Nevada
Posted: 26th Feb 2006 22:23
added some poly count info under the pics above. The sniper tower is an object to place with code on a landscape, any vegetation would get placed on the landscape seperately, like the tree model.

Thanks for the replies, god I love this stuff...

Zion
18
Years of Service
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Joined: 19th Feb 2006
Location:
Posted: 26th Feb 2006 22:38
It compliments for the models ,I have seen your homepage beautiful jobs.
NewDarken
18
Years of Service
User Offline
Joined: 12th Jan 2006
Location: Nevada
Posted: 26th Feb 2006 23:34
Thank you very much. Ill prob be filling it up with models now, lol. I love creating them, its the animation thats really tough. Hopefully it gets better as I go.

Thanks.

Oddmind
20
Years of Service
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Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 27th Feb 2006 04:44
snipers dont actually use those you know? it kind of calls attention to them.

id suggest re modelling the soldiers leg, there misshapen even for baggy pants. With 1500 polys id say you could have abit mor detail then what is shown probably.

formerly KrazyJimmy
NewDarken
18
Years of Service
User Offline
Joined: 12th Jan 2006
Location: Nevada
Posted: 27th Feb 2006 06:40 Edited at: 27th Feb 2006 06:43
lol, good point, guess Ill rename it to a "Guard Tower"?

The man model is a poly crunched 6k model, I liked the idea of messing around with animations on a 1500 poly model rather than a 6k poly model.

Thanks for the tips!

Oddmind
20
Years of Service
User Offline
Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 27th Feb 2006 22:09
yea i think you could put a spotlight or something in the tower. The man is good just the knees are kinda skinny.

formerly KrazyJimmy

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