1)Visual Studio is needed for the C++ compiler and some headers/libraries.
2)DarkSDK is a library written in C++, that mainly is a wrapper for the DirectX library.
3)DirectX is a c++ library, that uses the Win API library, so its also a "wrapper" actually.
4)Win API provides some interface to do what ever stuff u like with Windows or your PC..
haha just kidding. part 3 and 4 I don't know for sure.. I think DirectX somehow also uses direct access to hardware, without Win API.. thats why it is so fast and so good I guess.. but as I said, for part 3 and 4 I am not so sure
Quote: "Because I dont want to spend time trying to get DirectX up and running."
neither do I...
greets,
Barnski
-- I just started with DarkSDK, by translating DBP Projects. --