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FPSC Classic Models and Media / problem with model facing the ground after exporting

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bootvog
18
Years of Service
User Offline
Joined: 26th Feb 2006
Location:
Posted: 27th Feb 2006 03:59
hi
im having a problem with the model i export into fpsc ,it's facing the ground.
im using 3dsmax 8 ,i import the biped provided by the the game creators,
im assuming instead of it standing in the z axis,it should be facing down in
the y axis ,and im using the entity creation tool also provided by the
game creators, can someone help me out? it would be greatly appreciated!!!!

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