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Author
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spiffy
18
Years of Service
User Offline
Joined: 3rd Jan 2006
Location: why r u askin
Posted: 28th Feb 2006 08:29
sorry bout all these newbish messages im really new and im only just getting the hang of this (my threads is just ful of stuff likehelp how... what?)
anyway back to the point how can you load a sky box into the game iv tried just treating it as a normal object aka load object"blah skybox blah",1 but it dosnt work please help
yours cincerelly Spiffy

im a noob which ways up?
Sven B
19
Years of Service
User Offline
Joined: 5th Jan 2005
Location: Belgium
Posted: 28th Feb 2006 13:32 Edited at: 28th Feb 2006 13:32
3 things you have to look out for with skyboxes:

- They have to be big enough. (Use scale object id, sx#, sy#,sz#

- culling has to be turned OFF. set object cull id, 0

- The camera range is big enough to see the skybox. (set camera range cam, minDist#, maxDist# -> maxDist# has to be big enough).

If you checked all that, it should work.

It's the programmer's life:
Have a problem, solve the problem, and have a new problem to solve.
UFO
19
Years of Service
User Offline
Joined: 11th Oct 2005
Location:
Posted: 1st Mar 2006 00:03

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