Hi, I want to make some grass to use in my game.
I made a nice texture which is either alphamapped or a plain 24-bits texture with black in it for transparency.
Now if I load my object and I want to make it transparent with the
SET OBJECT TRANSPARENCY and the
SET IMAGE COLORKEY commands, nothing happens at all, my black texture is just black.
When I use my alphamapped texture on the object and use the
SET OBJECT TRANSPARENCY it IS transparent but! some blue lines appear around my 'cut-out' texture.
Is there any way to get a proper transparent texture going?