Quote: "^ that burnt tree thing is a good idea, I don't think too many tactics games have terrain damage, so it could be a very neat idea... taken further, you could have spells to create swamp or make a bridge over a river "
hey, that's one of my ideas!!! I am going to make the terrain play a large part...
1. being in water will heighten the effects of lightning attacks
2. to get across water, ice spell to harden, but make it hard to cross unless you have spiked boots equipped
3. higher the target is the harder to hit him
4. being submerged for x amount ot turns in water will drown your unit, etc.....
anyways thanks for the help. off to do some more research