@Greenlig :
I hope to release it before summer because the main editor and game engine are ok and fully functional. I wait firstly to seen "Extends PlugIns Pack" to be released by TGC and, after finishing details on it, I will work to finish details on X-Quad Editor.
About HDR and pixel shaders, X-Quad Editor handle in an "automatic" mode all Shaders handled by DarkBASIC Professional (you'll simply have to rename your .fx file with the same name than the 3D object that use it, example: MyCar.x -> MyCar.fx). and more, some special plugin like HDR, etc ... will be included with the software. I must work to make the X-Quad Editor Editor/Game plugins creation easier to add more features to the Editor/Game engine faster
All we have to decide is what to do with the time that is given to us.