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2D All the way! / Blue Screen when loading Sprite

Years of Service
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Joined: 23rd Nov 2002
Posted: 16th Mar 2003 06:44
When I load a sprites after pasting a image, sprites remaine but balance of screen is blue.

Thanks in advance
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 16th Mar 2003 09:31
sprites in Direct X 8 and above are psuedo 2d images on 3d plains.

this means the 3d is engaged

color backdrop rgb(155,155,0) make sit yellow as an example

Years of Service
User Offline
Joined: 20th Dec 2002
Location: United States
Posted: 16th Mar 2003 14:35
just use set sprite then you wont have the blue screen
set sprite 1,0,1
now when you display sprite 1 you wont have that blue screen and your background will be fine.

Years of Service
User Offline
Joined: 9th Mar 2003
Location: United Kingdom
Posted: 18th Mar 2003 15:32
I think 3 methods are discussed in detail in the new tutorials (Tutorial 10 - Sprites and the blue background) :

"The question isn't who is going to let me; it's who is going to stop me." - Ayn Rand

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