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3 Dimensional Chat / Models not visible in Gile[s]

Author
Message
GatorHex
19
Years of Service
User Offline
Joined: 5th Apr 2005
Location: Gunchester, UK
Posted: 7th Mar 2006 00:17 Edited at: 7th Mar 2006 00:27
I use DeleD as my model editor and save in .x

The objects apear ok in my game but I'd like to light map them to make them look realy cool.

I heard I needed to use Gile[s] to do this but when I load my .x models they either apear too small to see or not on the screen at all. Is there any way to sort this out?
Medieval Coder
18
Years of Service
User Offline
Joined: 31st Dec 2005
Location:
Posted: 7th Mar 2006 03:55
thats odd try going to the DeleD fourm....
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 7th Mar 2006 08:49
I really wish I could sell my version of Giles. Biggest waste of $50.


GatorHex
19
Years of Service
User Offline
Joined: 5th Apr 2005
Location: Gunchester, UK
Posted: 12th Mar 2006 22:56
Yeah I'm trying demo version before I hand out cash!

There seems to be a problem with DeleD where when Dark Basic glues and object to a limb it scales the object down to an invisible size.

It think maybe gile[s] is using the same code and put the object on a limb after it loads in!

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