Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / Update (patch) your game - DBP

Author
Message
Redostrike
21
Years of Service
User Offline
Joined: 9th Feb 2003
Location: Belgium
Posted: 11th Mar 2006 08:45
Well lets say i made a game (what i did not do still learning DBPro.) And i gave it to my friends an put it on a site.

How can i only add some code to the exsiting project (i do not main the DBPro project but the exe files i already gave out).

Like creating a patch for it. For updating Bugs (wrong 2d, 3d less polys, system bugs ect.)

Thanks in advance.

Only heroes live forever.
Beatboxing Rulllllllllllzzzzzzzzzzzzz
www.redostrike.tk (Anime site trade availible)
The end is near
19
Years of Service
User Offline
Joined: 19th Jun 2005
Location: USA
Posted: 11th Mar 2006 09:32
replace the media that was passed out with your new low poly ones
roswell
21
Years of Service
User Offline
Joined: 17th Dec 2002
Location: United States
Posted: 11th Mar 2006 13:04
I would think for code changes (fixing bugs, etc) the easiest thing to do would be to pass out a new .exe file to replace the previous one. Users would just have to replace their existing .exe value with your new one.

On the other hand, to be more like a true patch system you could code your .exe file to be prepared for patches by checking for updates to any functions by checking for them in a specific location (like a DLL file), and then applying those changes during runtime. However, I think this might be a bit too advanced for you if you're still just learning DBPro.

'Just one game,' they said, and started to play. That was yesterday.

Dual Athlon 2.0/1GB RAM/GeForce Ti4200-128/Win2000 Pro
Zotoaster
19
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 11th Mar 2006 17:54 Edited at: 11th Mar 2006 19:55
That's where David T's Unity plugin comes in handy

CattleRustler
Retired Moderator
21
Years of Service
User Offline
Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 11th Mar 2006 19:02 Edited at: 11th Mar 2006 19:03
auto update it with XUPDATE!

http://forum.thegamecreators.com/?m=forum_view&t=71443&b=5

FREE Automatic file updates for your distributed Games and Apps - see Program Announcements Forum - DBP Demo

Login to post a reply

Server time is: 2024-11-27 04:41:50
Your offset time is: 2024-11-27 04:41:50