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SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 11th Mar 2006 17:23
Woo, I got my fpsc today, and I made a basic 2 floor high building. Guess fpsc cant take the strain, so it lags.

Funny thing is, when I did this with the demo, I had no lag. Iam not going to say I wasted my money, because I never. I just want to know why I get lag, in basically bare rooms.

You dont need to ask me my computer specs, because their good enough to eun doom3 qauke4, and all top end games.
BULLSHOCK 2
Retired Moderator
19
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Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 11th Mar 2006 18:13
you might want to check what else your running.

if you run another 3d program, it could bring the speed down. i dont have speed issued that much anymore.

I think RAM is a big issue with FPSC too, it seems to use A LOT.

Les Horribres
19
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 11th Mar 2006 18:20
Indeed Bullshox... So does windows...

Can you upload the map? It is allways hard to tell what is going on without knowing what your layout is.

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=ChrisB=
19
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 11th Mar 2006 18:29
Yea, windows needs to be shut down in order to test your game.
Aoneweb
22
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Joined: 9th Sep 2002
Location: Tucson, Arizona
Posted: 11th Mar 2006 20:01
Whats your specs?

SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 11th Mar 2006 21:12
Its nothing to do with my specs. I have enough hardware to run any new games. So my specs arent the problem.

I might have had 3d max on, but I cant remember. So ill go make the map again and post it if I have the same lag.
Lizblizz
18
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Joined: 13th Dec 2005
Location:
Posted: 11th Mar 2006 21:14
yaaye! you finaly got it

Silent Hill
SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 11th Mar 2006 21:27 Edited at: 11th Mar 2006 21:27
This map lags at 11-14 fps. Its just a room with a desk and some storage cabnets.


--

If you really want to know my specs:

1Gig RAM
256MB GForce galaxy
1.6Ghz AMD

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ultraplex
18
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Joined: 8th Dec 2005
Location: cyberspace
Posted: 11th Mar 2006 21:47
Welcome to the jungle

Never eat yellow snow
SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 11th Mar 2006 22:52
If you didnt have any thing good to say, why did you even bother?
BULLSHOCK 2
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Posted: 11th Mar 2006 23:03
um...its definatly your computer.


I get a straight 33 fps on that map, and the computer im on right now has almost the exact same specs, exepy a 128MB geforce 5200.

don't know whats wrong, but its not fpsc, because i get 90 fps when i press X.

SpyDaniel
18
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Location: United Kingdom
Posted: 11th Mar 2006 23:11
I had every thing set to high. I turned every thing to low and I got 33fps, and when I pressed x, I got 150 fps.
Les Horribres
19
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 11th Mar 2006 23:46
I am gonna go out on a limb here... you turned on dynamic lights...

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SpyDaniel
18
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Posted: 12th Mar 2006 00:15
Yes I did. I also had 512 pixels set. Iam not going to use full dynamic lights, because they leave shadows on objects along their edges.
transient
19
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Joined: 22nd Apr 2005
Location: Australia Zoo
Posted: 12th Mar 2006 00:26
I had no problems with this room.

32-33fps everything on high, full lightmapping, dynamic lights etc.
170fps with sync disabled.

I think the problem's on your end I'm afraid.

instinct is more valuable than intelligence.....
SpyDaniel
18
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Location: United Kingdom
Posted: 12th Mar 2006 00:30
How come I can run doom 3, and quake 4 and not have lag problems like fpsc.
Benjamin A
19
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Location: The Netherlands
Posted: 12th Mar 2006 00:49
I'm afraid the problem is really at your end. I'm not sure if my computer (AMD Athlon 2Ghz, 1Gb RAM & Radeon 9600 Pro 256Mb) can run the latests games (doubt it) fast enough to enjoy it, but your map runs 33fps with everything set the highests.

My suggestion is simple, re-install fpsc again and see what happens. I'm not sure if you removed the demo and if that has any influence on it, but I would suggest removing the demo also.

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SpyDaniel
18
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Location: United Kingdom
Posted: 12th Mar 2006 01:05
I did the reinstall, but it still just lags. Maybe ill build a new pc in the future. A monster PC that could run 10 high end games with no lag .
crow34
19
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Joined: 22nd Jul 2005
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Posted: 12th Mar 2006 01:17
set your light maps to a radiaus of 345 the more light maps in a map the lower the frame rate the less light maps the better

also try rendering with full lightmaps

that should reduce the lag and get you a framerate of 33 constantly
SpyDaniel
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Location: United Kingdom
Posted: 12th Mar 2006 02:02
I had full lightmaps crow, but it still lags. It never happened in the demo, but I cant be sure if I used a light in such a big room.
Lizblizz
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Posted: 12th Mar 2006 02:12
how old is your pc?

Silent Hill
Les Horribres
19
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 12th Mar 2006 08:17
Uhh... looks strangly at everyone... I already solved why he lagged.

Dynamic Lights.

In case you don't know, dynamic lights, and dynamic shadows, will pull your fps down very rapidly.

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transient
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Location: Australia Zoo
Posted: 12th Mar 2006 09:09
The scene doesn't use dynamic lights or shadows.

Dynamic shadows can only be used with the setup.ini hack anyway. It's irrelevant in this issue.

I think Higgins has a weird problem, and I don't think it's anything to do with the settings or his computer specs.

Might be time to contact TGC.

instinct is more valuable than intelligence.....
SpyDaniel
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Location: United Kingdom
Posted: 12th Mar 2006 12:02
Ill email them about it today. But when you say it doesnt use dynamic lights or shadows, the box is ticked, and I had the lights set on full.
Les Horribres
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Posted: 12th Mar 2006 17:17
Transient

Quote: "Yes I did. I also had 512 pixels set. Iam not going to use full dynamic lights, because they leave shadows on objects along their edges."


Mabey I missinterpreted shadows though.

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