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Punch you now
19
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Joined: 22nd Nov 2005
Location:
Posted: 12th Mar 2006 02:38
i want to add some voice acting to my game, i tried using av music morpher to change the voices and add it to my game. i put it in wav format but its not working for some reason and i've seen other people do this but i can't figure it out, any 1 got any advice?
Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 12th Mar 2006 02:41
what are the wav settings you are using

"I am ready to meet my Maker. Whether my Maker is prepared for the great ordeal of meeting me is another matter."
-- Winston Churchill
Lizblizz
18
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Joined: 13th Dec 2005
Location:
Posted: 12th Mar 2006 03:09
Is there a program like that i could realy use one! i triedthe microsoft sam junk and it sounds so fake!

Silent Hill
Punch you now
19
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Joined: 22nd Nov 2005
Location:
Posted: 14th Mar 2006 00:54
i checked and everything seems to be the same as the ones that come with fpsc. maybe if this doesn't work u can suggest something else. or i can try and find that king mugga fugger game dude, i saw a video where he added voices. but do u no any other way?
Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 14th Mar 2006 03:30
Audacity...google it...it can change really cool stuff... make kill boss sounds and what not

Nunticaelitusphobia---im scuurrred of the internet
Punch you now
19
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Joined: 22nd Nov 2005
Location:
Posted: 14th Mar 2006 22:24
alrighty, i got that and made a voice, exported it as wav, it has all same preferences as the other audio files, and it still won't work in game. so has it worked for any one? if it has tell me exactly wut to do to get it to work pleaseeeeee.
Classic Evil
19
Years of Service
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Joined: 4th Nov 2005
Location: watching you through your window
Posted: 14th Mar 2006 22:27
so are you trying to change the voice? in what way (ie. lower, different accent).

There are two types of people in this world: people who are extremly cool and are good at everything and people who are me.
RJ is out Leave a message
19
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Joined: 7th Nov 2005
Location: The butt end of the U.S.
Posted: 15th Mar 2006 02:59
Ask your friends and then ask there friends I'm sure that a few of them
have a great voice for your game. I myself am doing voices and use the new version of Goldwave to fix, rearrange, mix, and export to the right format that the engine will accept. And of course there are voice changing programs out there..But so far they want your money..But I'll keep checking.
Joh
20
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Joined: 5th Jul 2004
Location: Malaysia
Posted: 15th Mar 2006 03:08
Try uploading a small wav file that you saved with your app. See if it works on someone elses.

Getix Interactive
19
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Joined: 4th Nov 2005
Location: US
Posted: 15th Mar 2006 03:17
.ogg is a good filetype. It has worked for me. Audacity can export .ogg files!

Getix Interactive and Nanovision. Good Combo.
www.getixinteractive.com
Conjured Entertainment
AGK Developer
19
Years of Service
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 15th Mar 2006 05:21 Edited at: 15th Mar 2006 05:28
Just use a cheapo microphone and the sound recorder that comes included with windows.
Your voice is the synthesizer.

The WAV Format is fine.

Quote: "tell me exactly wut to do to get it to work pleaseeeee."

You can call it in a script like this...


sound=audiobank\user\conjured\osama.wav

As you can see, I used a user folder as well as a conjured subfolder.
Just make sure that the audiobank is the root.

Don't forget to visit Conjured Entertainment
Nigezu
18
Years of Service
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 17th Mar 2006 16:21
You have to put your .wav file in The Game Creators\FPS Creator\files\audiobank folder.

Intel Pentium 4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB

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