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DLL Talk / Cloth and Particles Problem

Author
Message
Skyper
18
Years of Service
User Offline
Joined: 16th Mar 2006
Location:
Posted: 16th Mar 2006 15:12
Hi everyone,

i got a problem with the Cloth and Particles Pack.

I´ve created one Ermitter, with the following code. But the Position in my Game isn´t that, ive defined in "Position object 200,216,0,92". It always place the ermitter on Position 0,0,0.

What i´m doing wrong ?

Thanks

Regards,

Motunes

*sorry for my bad english, it isnt my native-language*
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 17th Mar 2006 17:38
You're not doing anything wrong, it's a bug.

It's fixed for version 6. In the meantime, you'll have to reposition your emitter every cycle.

Lance
21
Years of Service
User Offline
Joined: 22nd Jul 2003
Location: Third planet from Sun
Posted: 17th Mar 2006 22:07
I tried to recompile the 'Hall' demo with 6.3beta and the emitter still reverts to 0,0,0..
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 20th Mar 2006 18:34
You will need to d/load the Cloth & Particles pack again...but it's not available for 6.0 yet.

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