@Ian T - Well, I guess I achieved my goal then

FreshGUI is, indeed, based upon Steam. Glad you've finally got it working, though. Not sure why most people have problems...it's always worked just fine for me working across multiple computers.
@Olby - Thanks for answering all the questions in my absence. Sorry I've been gone so long, but I've been exploring other programming languages. Don't worry, I'm still supporting FreshGUI - I'm just taking my other projects beyond DBPRO.
@Xenocythe - As Olby mentioned, FreshGUI does support multiple colors per gadget. Unfortunately, due to the constraints of the D3D DLL, I'm going to have to adjust the font-per-gadget code, as the DLL only supports a limited number of fonts. I will look into exploring with a "Template Generation" program, which would allow you to completely modify gadgets, see how they look, and then export a proper template.ini file for you. Don't expect anything soon, but maybe within a few weeks. Shouldn't be that hard to cook up!
@Death Swarm - Glad to see you'll be using FreshGUI

When your project gets far enough along, would you mind sending some screenshots of it to my email (found in the documentation)? I'm planning on creating a page for it on my webspace, and would really like to show some in-game examples.
That goes to the rest of you, too! If you use FreshGUI in any project, whether game or application, please send me a screenshot of it. I would like to see how it's being used, and I will put at least one screenshot per project in my soon-to-come FreshGUI webspace.
As for the eventual v2.2...well, we'll see what happens. I've got a few ideas (ListBoxes come to mind), but not a whole lot of time. Right now, the old girl is pretty stable, aside from some unhelpful error reports (at least, I'm assuming so...no one has spazzed out about bugs). I really wish DBPro was a more object-oriented language, as it would be much easier to implement some of my ideas, but oh, well

. I would also be interested in implementing a proper parent-child gadget system, with a little more complex rendering routine. This would allow for implementation of things like Window gadgets and stuff. We'll have to see what happens though.
Anyways, keep up the programming

Glad to see some people are using FreshGUI!