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FPSC Classic Product Chat / Model Invisible???

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Duke Blue Devils
18
Years of Service
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Joined: 11th Mar 2006
Location:
Posted: 17th Mar 2006 05:22
When I import a Dark Matter model (ex.Police car) and make it a character so it will follow waypoints it disappears. I can still see the shadow though. I still collide with it too. What's happening? Has anyone else experienced this problem?

J.J. Redick-Player of the year
2006 National Champions
Duke Blue Devils
18
Years of Service
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Joined: 11th Mar 2006
Location:
Posted: 18th Mar 2006 01:04
I've tried messing with physics but to no avail. What should I try?

J.J. Redick-Player of the year
2006 National Champions
Duke Blue Devils
18
Years of Service
User Offline
Joined: 11th Mar 2006
Location:
Posted: 27th Apr 2006 21:07 Edited at: 27th Apr 2006 21:08
It's been a while...
Still having the same problem. I'm using the entity maker on FPSC website to convert h-polic car-move.x to an fpe. The only time the model works properly in FPSC is when it's static or is dynamic but is immobile. If it's dynamic and mobile it just drops through the floor (physics on) or floats up to the sky (physics off). I've tried making it a character and an object but neither works. I want it to move in-game by following waypoints but no matter what I do nothing works. Does anyone have a clue what I should do? PLEASE HELP ME!

Visit the official Chicago Rush website
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op89x
18
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Joined: 28th Feb 2006
Location: Naptown
Posted: 27th Apr 2006 21:30
I'd help you if I could, bro. I'm only posting so that you don't notice all these veiws and no replies.

Avaric Entertainment
Team Leader/Lead Developer
Duke Blue Devils
18
Years of Service
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Joined: 11th Mar 2006
Location:
Posted: 27th Apr 2006 21:34
If only Higgins or KeithC were here

Visit the official Chicago Rush website
http://chicagorush.servegame.com/index.php
op89x
18
Years of Service
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Joined: 28th Feb 2006
Location: Naptown
Posted: 27th Apr 2006 21:36
Or maybe OnePost. She's awesome.

Avaric Entertainment
Team Leader/Lead Developer
Bloodeath 6 6 6
18
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 27th Apr 2006 21:39
onepost is a dude i thought *uh oh*


but anyways


by invisible what do you mean?


like you dont see it when you click entites
if so i can solve that

make a pic with the MODELS NAME as its name

make it a 64 x 64 pic
put it in the enitity bank with the model *NOTICE that all the model the texture the fpi and stuff must have same name*


and if im not mistaken the model has to end in _d2 or somthing like that i forget but


or

if you dont have the texture a .dds then it wont work either


hope that helps

sincerly,
god of all!

i feel like a GOD!!!! everyone KNOWS ME!!!!
op89x
18
Years of Service
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Joined: 28th Feb 2006
Location: Naptown
Posted: 27th Apr 2006 21:59
I'm pretty sure I read somewhere that OnePost is a girl. Maybe OnePost will come and clarify.

Avaric Entertainment
Team Leader/Lead Developer
Bloodeath 6 6 6
18
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 27th Apr 2006 23:11
well onepost is merry and if memory serves me right..around the first month i was on the forums *november* he said he was a guy cause i asked

i feel like a GOD!!!! everyone KNOWS ME!!!!

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