Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Sitting on a Bench Waiting for......

Author
Message
RULEinDARK
22
Years of Service
User Offline
Joined: 20th Nov 2002
Location:
Posted: 20th Mar 2006 19:02
As many others here I will not buy the FPSC until we will have LOAD/SAVE feature and a higher FPS
I love the DB products and I had many hopes for the FPSC. It is ridiculous that the entire clients waiting for riker 9
Essal
18
Years of Service
User Offline
Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 20th Mar 2006 19:06
I'm not waiting for riker 9...
im waiting for v2
and yeah the thing that almost everyone is waiting for riker 9, is kinda ridiculous,

Check my website========Free segments!!

And Remember, never drink more than 30 beers in a row.
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 20th Mar 2006 20:35 Edited at: 20th Mar 2006 20:35
These things people do here:
-post stupid topics
-post anoying requests
-post anoying saveload function scripts
-Tell they are working on a game and stop with it when they dont get help.
-just being lazy and waiting for something...

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
Aoneweb
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Tucson, Arizona
Posted: 21st Mar 2006 01:44 Edited at: 21st Mar 2006 01:44
Quote: "These things people do here:
-post stupid topics
-post anoying requests
-post anoying saveload function scripts
-Tell they are working on a game and stop with it when they dont get help.
-just being lazy and waiting for something..."

How right you are, in most cases, there is one thread, that has been hijacked by a ton of kids, it is just plain stupid.
Now I wait to be flamed.


Game resource forum and arcade, click sig.
DoomKing
18
Years of Service
User Offline
Joined: 19th Feb 2006
Location: The DoomKing-Lair
Posted: 21st Mar 2006 03:19
And flamed you will be, Atoneweb. I'll bet that the average IQ in here is about the average IQ of an 11-year old. And that's factoring in mods, admins, and gurus. It's almost enough to make you want to switch to a more obtuse engine - more intelligent forum-goers.

Changing the connotation of "noob," one post at a time.
Aoneweb
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Tucson, Arizona
Posted: 21st Mar 2006 03:22
Quote: "And flamed you will be, Atoneweb. I'll bet that the average IQ in here is about the average IQ of an 11-year old. And that's factoring in mods, admins, and gurus. It's almost enough to make you want to switch to a more obtuse engine - more intelligent forum-goers."


LOL, how true.


Game resource forum and arcade, click sig.
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 21st Mar 2006 04:43
given that FPSC makes up more then 10 years of DB? Mabey, but I still try to belive that there are more programmers on these boards then kids. Or atleast educated people.

Mosillivo: Fires Rage, Earth Rumble, Evil Reigns, Cities Tumble
Join the NJL: The War Has Begun, Which Side Are You On?
Nunticaelitusphobic (Scared of Internet)
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 21st Mar 2006 09:47
I'm just here for the food.

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 21st Mar 2006 15:35
im a kid but at least i shut up and i also know a bit of visual basic

Doom,where the sanest place is behind a trigger.
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 21st Mar 2006 16:36
I came for the coffee...

FLA
Tom0001
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location:
Posted: 21st Mar 2006 19:09
SO DID I!!! IM THE ONE WITH AN OBSESSION OF COFFEE! YOU STOLE IT FROM ME!!! THIEF!!!
Oh, yeh!
COFFEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
lol

Support your local Riker 9 Chapter.
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 21st Mar 2006 19:10
Man fck you and ur coffie.

Your signature has been erased by a mod. We don't want your pyramind schemes, thanks.
Your welcome rich Just had to add some stupid comment in there, didnt ya?
Benjamin A
19
Years of Service
User Offline
Joined: 31st Oct 2005
Location: The Netherlands
Posted: 21st Mar 2006 19:14
Back to topic..... I'm not waiting for Riker9, not FPSC V2, but I'm waiting for the official update TGC is working on.

MegaMusic Pack 01.... 31 original soundtracks for your games!
http://www.aeilkema.dds.nl/mega/index.html
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 21st Mar 2006 19:14
...Too much caffiene...

FLA
Aoneweb
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Tucson, Arizona
Posted: 21st Mar 2006 20:48
The V1 update would be nice.


Game resource forum and arcade, click sig.
Tom0001
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location:
Posted: 21st Mar 2006 21:07
Shut up =chrisB=!

Support your local Riker 9 Chapter.
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 21st Mar 2006 21:09
BITCH FIGHT!

lol

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 21st Mar 2006 21:12
Did somebody say "coffee"? ...

Changing the world one cup of coffee at a time...

just kidding...lol.

FLA
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 21st Mar 2006 22:51 Edited at: 21st Mar 2006 22:55
I agree with =ChrisB= on this one...

...I don't like Coffee either.

They gave you the source code.
So, if you are waiting then it is only because you choose to.

Don't forget to visit Conjured Entertainment
uman
Retired Moderator
20
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 22nd Mar 2006 00:07
The problem with releasing the code to users is that though an admirable decision in itself and one to be commended - in reality it will do little to aid the vast majority of them. Unless of course someone is able to do anything useful with it and make the result available to the rest of the users. Otherwise anyone who is I dont know - shall we say - clever enough to make the slightest sense of it will be a very isolated type of person and the benefit to the product and user base negligable.

Time will tell if anything extremely useful comes from the release of the source without assistance from TGC. Thus far I dont see anyone finding a solution to any common requests, features or issues and that includes Save/Load amongst many other things that users might legimitmately expect to see as part of a default product.

It really is not that easy - though that situation no doubt may change in time if some ardent users decide its worthwhile to bear the expense in any form.

There wont be many such persons for sure who would be prepared to take the source on fully and get much of a return on the investment of their labours and I dont particularly mean a financial one. For the rest the idea is really just a daydream if they think they can mess with the source and end up with anything like stability and an improved engine overall. Well I will believe it when I see it.

Until then the release of the source is of not of any real use or benefit to anyone.

In truth FPSC is different in many ways to other indie engines and the user base is one of them - by and large they are people who have no inclination or intention of playing with scripts - leave alone the source code, though still expect a feature like save/load in a product intended to make computer games - cos thats what one normally sees in computer games - you play - you save and you load. True some games dont have it and most players of those games also wish it did.

FPSC is designed from the base up to be best suited for use in making games by those who want a high degree of click and play functionality and theres nothing wrong with that - so should all game engines be in the 21st century - dont expect them to write code. Indeed almost all indie engine developers today even ones that like FPSC make the code available - also are moving their engines slowly to a greater accommodation of the non scripter user needs which continues to offer developers a growing community user base. Good for Sales, Good for the product and good for gamemaking.

Despite the thinking on various forums in some circles as to the effect of this on gamemaking communities - the trend will continue - the days of the programmer only indie game engine is gone for good.

Great games can be made by expert programming - true it is to say and that will continue - but the influence and quality of - as it has been described and pointed out to me recently here at the forum of "Click and Play Systems" as opposed to perhaps engines will contimue to progress hand in hand along with the enhanced programming capabilities of Game engines of the future.

Dont think it wont happen - it just might - if you live long enough to complete your game with FPSC you might see the day.

It may well be that someone can take the FPSC source code and push that all along - and then you may get a save/load function - and its partly in such ways that everything advances and FPSC in its way is an advance along that route - dont knock it - but try and help it along if you can.

Everything about this forum as well as others helps this progression - as not only the users - but also the developers TGC discover much about both what users want and what the engines capabilities and shortfalls are (not known in depth unless you have a user base) and learn from that in making a better product.

If TGC dont watch the product and this Forum closely and at least try and learn something from it I would be very much surprised. If they dont then they should do.

Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 22nd Mar 2006 01:22
To me it seems kinda crappy to knowingly sell a severely flawed system, then release the sourcecode and say "you fix it if ya don't like it". I honestly don't think anybody that 'might' be experienced enough on this forum could accually pool together rescorces with other knowlageable users in order to fix these problems. They are way to busy slappin noobs for forum ediquette in order to inflate their own egos. I honestly don't intend to create a single project in FPSC. Like I said above-"I'm here for the food" ie.-textures, models,and maybe offer a small bit of advice that may apply to those who need it (barring I know enough about the subject). Right now the best value to that FPSC presents to me is (IMHO)an extremely good texture, particle and model library (for use in my other engines)for the price. Good media, bad engine, good price, that's why I don't want my money back. That is it's most redeeming quality. It's a noble idea, but executed badly. Also this is like I said my opinion, but those seem to get flamed so go ahead and prove my point.

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 22nd Mar 2006 07:48
I like FPSC.It is fairly easy to use (most of the time) and allows me to put my own personal touch on my games that I make.
I will not say that FPSC is without its flaws.I am realistic.I will say that for the price you pay FPSC is the best deal out there.
The fun part of FPSC is learning how to get around its shortcomings.If you search the forums you will find posts on just about everything you need to know from how to speed your game up to importing objects.There is more support for FPSC than for most indie game making programs and lots of resources available for us at no cost or low cost.Most of the people that sell a product do so at a reasonable price and are either trying to offset the costs of making their product,hosting their own site or buying resources to advance/create more products.Most of the people in the forums realize they aren't going to get rich from this.That is what the lottery is for...lol.
Seriously,though,you can say there's no save/load,no flashlight, physics problems,etc.FPSC is not perfect.For every problem you have with FPSC someone is coming up with or has come up with a solution.
An update is currently in development as is Riker 9.We have to be patient.They just released FPSC V1.It might take a few to get the update done.You can't expect an update on a product immediately.These things take time and are a pain in the backside.
So I'm going to sit back and play around with what I've got.
Here,have a cup of coffee. or,if you don't like coffee, have a cup of whatever you like.This is just my opinion and I do not mean to offend anyone...

FLA
Lizblizz
18
Years of Service
User Offline
Joined: 13th Dec 2005
Location:
Posted: 22nd Mar 2006 08:09
I like Fps to i agree. its a basic cheap program thats great and has a good engine and can almost anything with it! even with dark basic i think is older then fps and seems to be better but fps is also a good program for everyone its very easy but darkbasic isnt... as bonerbal as that is its true... its kinda hard casue of codeing

Silent Hill
RJ is out Leave a message
19
Years of Service
User Offline
Joined: 7th Nov 2005
Location: The butt end of the U.S.
Posted: 22nd Mar 2006 08:19
I should have never gave up on gamestudio. May the lic fee be damed..
As of tomorrow, I am removing myself from these fourms and trashing
FPSC right next to the nearest dumpster...I have had enough. I knew there wasn't something right about this whole thing and I have only myself to blame. I would rather sweat blood with the QUAKE-C code
and make my game with the original QUAKE/QUAKEII than spend another
second with this bullsh*it.

Enough is enough is enough is enough is enough!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I will build your game levels for food...
Support your local plug-in's for Milkshape3D
Carmacks next engine is for the Xbox360..Noooooo
Lizblizz
18
Years of Service
User Offline
Joined: 13th Dec 2005
Location:
Posted: 22nd Mar 2006 08:52 Edited at: 22nd Mar 2006 08:52
ok my god its sooo late i could some coffe

Silent Hill
NIK
18
Years of Service
User Offline
Joined: 4th Feb 2006
Location: Texas
Posted: 22nd Mar 2006 08:57
I don't really tend to complain about FPSC. I know I have said it before as many others, it is the best program for beginners and people who have little or no coding experiance. I definitly think many things can be improved, but why "sit on the bench and wait."
To be honest I'm quite fasinated with the program's customablity. Importing your own media and scripts is relativly easy. I can honestly say that I can build almost any type of enviroment I want to if I put in the time and effort. Just remember all programs have their flaws. Though if FPSC's shortcomings are appalling enough to deter you, then those are your feelings on the subject. In a realistic sense, there wont be alot of users getting rich off their games. You might make some money, but probably not enough to pay off your college debts. Anyway I am done with this long rant, I would leave you with a smiley but it is not working for some reason. wtf.

-NIK

"No country is perfect, but America is better than most."
RULEinDARK
22
Years of Service
User Offline
Joined: 20th Nov 2002
Location:
Posted: 22nd Mar 2006 10:33 Edited at: 22nd Mar 2006 10:34
Hello... I did not started this topic to make a flame war or to attack the DB team
I got 3DGM (commercial license) DBpro and I wanted to buy the FPSC.
I did not accept to get the DOOM 3 engine for 50$ but I think basic features should been made
Do you think new user will buy the game if they see on the pack no LOAD/SAVE feature to your game?
Basically there isn't short way in making game! I had lots of engines!
Learn to program!
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 22nd Mar 2006 10:59
How many great games don't save/load.Starting with the games for the Atari 2600 there have been literally thousands of great games that don't save or load.While a save/load feature would have been nice and I'm sure they are working on it for no other reason than to stop flaming like this,it is not necessary.And as far as learning to program,I dabble in a little of this and a little of that.I got FPSC to make first-person shooters not to learn to program.That is an entirely different thing.
BTW,I bought FPSC and I knew there was no load/save before I bought it because I read the forums.Every engine/product has limitations.
It's not what FPSC can do or not do.It's what you can do with it.
And I have seen some very imressive results.

FLA
RULEinDARK
22
Years of Service
User Offline
Joined: 20th Nov 2002
Location:
Posted: 22nd Mar 2006 11:37
Hello bro welcome to the yaer 2006!
i want to make a 3D game not an Atari 2600 one
bad bad example
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 22nd Mar 2006 18:59
I havent started FPSC in, oh say like 3 months now. Its because I have other, better engines at my disposal. Also, I'm getting int ocomunity acses TV.

Your signature has been erased by a mod. We don't want your pyramind schemes, thanks.
Your welcome rich Just had to add some stupid comment in there, didnt ya?
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 22nd Mar 2006 19:54
Cool.Being on or involved with TV is cool.Just don't forget to stop by and visit every once in a while.
Here.Have a beer...

FLA
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 22nd Mar 2006 21:15
i think imn moving to Realm Crafter soon...
i like that more then FPS games(i like MMORPG's alot more then all other games)

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 22nd Mar 2006 22:50
Yea, I'm a director/cameraman/editor/producer. Wow, I'm importaint! lol.
I get to play with an XL1 on saturday! YESS! We do most of the basketball/baseball/football games in town, so I'm famious as camera2, the wideshot guy.

Your signature has been erased by a mod. We don't want your pyramind schemes, thanks.
Your welcome rich Just had to add some stupid comment in there, didnt ya?
Doggie
18
Years of Service
User Offline
Joined: 13th Mar 2006
Playing:
Posted: 22nd Mar 2006 22:50
OK. In order to have a save/load, go through the code and see how each and every item in the game is loaded or created and how each items info is stored(variable, array,type etc...)Now I'm not familiar with the scripting system , but go into that and script in an "on key" or "keypressed" script for whatever key you want that will write every item and it's info into a text file. So far so good. Now to load you will have to script in a routime that will clear every item's info (redim etc) then essentially reload the level by loading and parsing the text file. I've not seen either the script language or the source code to know how "available any of this is, but it's not really all that hard to do , just depends on how the original source was written.

Good luck

Dog
Lizblizz
18
Years of Service
User Offline
Joined: 13th Dec 2005
Location:
Posted: 23rd Mar 2006 03:42
i have a feeling that this threads gonna get locked what else is there besides the Fpsc and DBpro T3DGM or anything simular? i first started makeing 2d games with gamemaker 6 its ok but theres better!

Silent Hill
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 23rd Mar 2006 04:40
Wait for Riker 9 if you want, but the big feature of that will be the Speed Changes.

Or go with the B&M version

Mosillivo: Fires Rage, Earth Rumble, Evil Reigns, Cities Tumble
Join the NJL: The War Has Begun, Which Side Are You On?
Nunticaelitusphobic (Scared of Internet)
Lizblizz
18
Years of Service
User Offline
Joined: 13th Dec 2005
Location:
Posted: 23rd Mar 2006 04:54
i wish there was a flashlight a crappy one to or ill never finishy my game

Silent Hill
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 23rd Mar 2006 13:34 Edited at: 23rd Mar 2006 13:36
@Lizblizz-visit my forum (like I've been asking, and join up)and you will see a bunch of engine choices.Not downing TGC, just informing someone who doesn't know that other engines exist. It's a multi engine forum that includes FPSC.

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
Benjamin A
19
Years of Service
User Offline
Joined: 31st Oct 2005
Location: The Netherlands
Posted: 23rd Mar 2006 13:51
Quote: "Wait for Riker 9 if you want, but the big feature of that will be the Speed Changes."


After reading through some of the last post by CB, it really sounds like the speed change may not be so huge at all, if even any at all.

I'm really getting tired of this whole wait for Riker9 comments, made over and over again by a few people.

It's almost as if saying, don't trust TGC, they will not fix or improve FPSC at all.

TGC released FPSC and is working on a update and even already promised version 2 or even beyond that. They should really deal with some of the issues brought forth over and over again, like save/load and speed increase.

It's great that someone is attempting improvements and enhancements for FPSC, but some of the major issues should be dealt with by TGC.

Bored of indoor? Add outdoor to your FPSC games!
http://www.aeilkema.dds.nl/mega/index.html
Need music for your games? Check the above link also!
Lizblizz
18
Years of Service
User Offline
Joined: 13th Dec 2005
Location:
Posted: 23rd Mar 2006 22:50
ok disturbin witch one?

Silent Hill
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 23rd Mar 2006 22:55
GCS World stands for Game Creation System World

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
Lizblizz
18
Years of Service
User Offline
Joined: 13th Dec 2005
Location:
Posted: 23rd Mar 2006 23:29
can you post a link plz

Silent Hill
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 24th Mar 2006 04:46
http://gcsworld.proboards19.com/index.cgi?

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
Lizblizz
18
Years of Service
User Offline
Joined: 13th Dec 2005
Location:
Posted: 24th Mar 2006 04:53
thanks! hey i got realy good at milkshapes check out lucidnightmare opinoions at product chat fourm

Silent Hill
RULEinDARK
22
Years of Service
User Offline
Joined: 20th Nov 2002
Location:
Posted: 24th Mar 2006 12:07
To tell you the truth?
i think TGC is waiting for Riker9 too

LOL

Login to post a reply

Server time is: 2024-11-24 14:14:25
Your offset time is: 2024-11-24 14:14:25