Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / trouble with .x files

Author
Message
Your forum name can
20
Years of Service
User Offline
Joined: 20th Mar 2006
Location:
Posted: 21st Mar 2006 01:08
I am currently creating a Zombie game and i need to export my 3dsmax files into .x files. I can get them into .x files as a frozen model or single frame but not animation sequence. I was wondering, isnt there a way of getting .x files to accept animation sequnce into one .x files? Because i swear iv seen .x files containing animations within them. Please help, this is killing my porject and slowing me down

dude the dreamer
Oolite
20
Years of Service
User Offline
Joined: 28th Sep 2005
Location: Middle of the West
Posted: 21st Mar 2006 14:10
have you used the correct code within DBPro, also when you export you need to tell the exporter to contain animation
with panda
in the first tab 3dsmax objects
select include Animation
then in the animation tab
define where your animation is.

Manic
23
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Completely off my face...
Posted: 21st Mar 2006 19:55
also, you need to use position,rotation, scale keys, not matrix keys

I don't have a sig, live with it.
Your forum name can
20
Years of Service
User Offline
Joined: 20th Mar 2006
Location:
Posted: 29th Mar 2006 04:58
Ill be updating this thread in a few minutes. So warm up your brains and be ready to help a troubled guy =)

And Oolite, are you saying that i have to know how to program to get any animations (for .x files) exported?

dude the dreamer
Your forum name can
20
Years of Service
User Offline
Joined: 20th Mar 2006
Location:
Posted: 29th Mar 2006 06:34
Can you guys give me a general step by step example for exporting 3dsmax files into .x files (containing a single animation seuqence) using the official directX exporter or the panda exporter? Or maybe you want to work with my model and then teach me how you exported the animation? Or both would be fine

Thanks i realy need this help badly

dude the dreamer
Your forum name can
20
Years of Service
User Offline
Joined: 20th Mar 2006
Location:
Posted: 29th Mar 2006 07:39
nevermind ill go ask in the directx forums

dude the dreamer
Your forum name can
20
Years of Service
User Offline
Joined: 20th Mar 2006
Location:
Posted: 29th Mar 2006 07:39
also please delete this thread..... i beg you... please

dude the dreamer
Your forum name can
20
Years of Service
User Offline
Joined: 20th Mar 2006
Location:
Posted: 23rd Apr 2006 15:23
lol now i remember why i gave on up on this thread... my post(s) never appeared untill a few months later

i dont think there is any use for this thread, deleting it would save space

dude the dreamer

Login to post a reply

Server time is: 2026-07-27 06:02:21
Your offset time is: 2026-07-27 06:02:21