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3 Dimensional Chat / cinema4d + FPSC

Author
Message
distrust
18
Years of Service
User Offline
Joined: 21st Mar 2006
Location:
Posted: 23rd Mar 2006 00:53
hey all. got a problem....

ive loaded a model into C4d and exported it as .x using the X-port plugin to use it as the HUD.X file for my weapon in FPSC.

exports fine, and when i view the .x in deep exploration, all is good.

now the problem is, when i create the entity and load it in FPSC, the texture is of MUCH lower quality than what it actually is.

some people have said this is a c4d problem, but i dont think so, because as i said, the texture was fine in deep exploration.

the texture is situated fine when i run FPSC, its just that the quality is severly lowered. anyone got any help for me?!?!

http://www.myspace.com/djdistrust

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