1 / Advanced Terrain Molder :
The terrain molder is fully working and own now a new graphical interface :
2 / Smoother rendering :
Once the ATM get finished and fully functional, I've worked a bit more on terrains. Now I setup the terrains normals so, it can be lighted by ambient light and RealTime Sky System too.
It gives that result :
3 / New Interface :
After this, I've worked on a new interface scheme. Why ? simply because there are so many options in screen that the display of the map become smaller
so, each window at the bottom can be minimized to allow user see more of the map.
Here is a serie of snapshots that show the system running :
A:All opened
B
nly objects window is maximized. Others are minimized
C:All minimized
All we have to decide is what to do with the time that is given to us.