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FPSC Classic Product Chat / What do I do to...

Author
Message
MapleStory 162390
19
Years of Service
User Offline
Joined: 11th Nov 2005
Location:
Posted: 2nd Apr 2006 22:02 Edited at: 25th Sep 2010 00:56
[delete]
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 3rd Apr 2006 21:14
I think that items like the torch, unlike other items than can be picked up, carried, used or thrown, can only be used as objectives at this point. Someone will correct me if I'm wrong.

Others are working on this....don't know the progress.

Crazy Grandpa
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 3rd Apr 2006 21:51
Use scripting to make a HUD image that makes it clearer in a script specified biggnes.(sorry for that biggnes i cant think of a better word)Then you have to script the torch as a weapon BUT dont let it shoot but only let it have that lightend area.

that should be a way...

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
MapleStory 162390
19
Years of Service
User Offline
Joined: 11th Nov 2005
Location:
Posted: 14th Apr 2006 14:20
how can i make scripts?

Knight XP
Benjamin A
19
Years of Service
User Offline
Joined: 31st Oct 2005
Location: The Netherlands
Posted: 14th Apr 2006 14:57
Why would you want to know.....

Quote: "Posted: 14th Apr 2006 13:21

--------------------------------------------------------------------------------
forget it. i switched to other game mmaker"


.....you've just switched to a different game maker anyway.

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