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Work in Progress / Retro: SpaceROADS [New Screenshots]

Author
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Rob K
Retired Moderator
22
Years of Service
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 21st Mar 2003 00:56 Edited at: 21st Mar 2003 00:58
Enjoy folks







The bad news is that I won't have time to add some of the features I wanted to due to exams for the next two weeks

The Time and Gravity boxes are not filled out due to recent changes and I need to redo them.

Current Project: Retro Compo. Entry.
Kanzure
21
Years of Service
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Joined: 19th Feb 2003
Location:
Posted: 21st Mar 2003 01:11
Woah. Very nice, and lots of stats. When your in the ships, is it like a high speed thriller? (^_^) I tend to enjoy those.

~Morph
Owner of MultiCode.NET and Multi2k.NET.
Nothing is something, and something is then nothing. Life is an illusion.
Rob K
Retired Moderator
22
Years of Service
User Offline
Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 21st Mar 2003 01:37
The game is basically a puzzler / obstacle course - you have to get your ship to the end of the level as quickly as possible and in as few goes as possible.

Current Project: Retro Compo. Entry.
PiratSS
22
Years of Service
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Joined: 18th Oct 2002
Location:
Posted: 21st Mar 2003 03:00
Looking good.

you should remobe those really long looking Real numbers(floats).

Cheers.

Current project for RGT:

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