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FPSC Classic Product Chat / Glowing Guns

Author
Message
Black Terror
18
Years of Service
User Offline
Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 5th Apr 2006 03:08
Sorry but glowing guns? Come on?

Is there a way to remove the glowing and floating?

Black Terror
Official Website
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 5th Apr 2006 03:13
Change the main script of your weapon from weaponglow.fpi to weapon.fpi.Change the main script of your ammo from ammoglow.fpi to ammo.fpi.

FLA
Lizblizz
18
Years of Service
User Offline
Joined: 13th Dec 2005
Location:
Posted: 5th Apr 2006 03:13
change the script thats in main to wepond.fpi and there ya go! im still trying to find a way to rotate it on the ground but it should work!

Silent Hill
Black Terror
18
Years of Service
User Offline
Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 5th Apr 2006 04:42
Thanks!

Black Terror
Official Website
Lost Soul
18
Years of Service
User Offline
Joined: 3rd Feb 2006
Location: Trapped in DOS
Posted: 5th Apr 2006 15:28
to rotate and flip entities u need to use the number keys (dunno if numpad works or not)

Doom,where the sanest place is behind a trigger.
Tom0001
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location:
Posted: 5th Apr 2006 16:33
Right click on the gun and in the Main Script for it, change it from Weaponglow.fpi to weapon.fpi Also, if you place any ammo, remember to change the Main script of those from ammoglow.fpi to ammo.fpi Also, to rotate the entity, press R. To change it to sideways or upside-down, use 1 and 2. The numbers 1-6 can be used for this. Hope this helps,

Tom

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