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2D All the way! / Bitmapped Fonts

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MrTAToad
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Location: United Kingdom
Posted: 29th Aug 2002 16:23
Does anyone know if theres a web site for downloading bitmapped fonts (and not bitmap fonts), ie fixed-sized fonts that are created & stored in bitmap files.
Yes, I really am THAT good...
Richard Davey
Retired Moderator
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Posted: 29th Aug 2002 17:51
You talking about bitmapped true type fonts? Or fonts like you used to see in the old ST/Amiga demos flying around the screen?

Cheers,

Rich
MrTAToad
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Posted: 29th Aug 2002 18:17
Old style ST/Amiga/C64 fonts...

I dont really want to use TT fonts as a) usage can be slow b) not everyone wants a new font added to their system, c) most are not fixed font, and d) I'll want to do special effects with them (maybe)

Yes, I really am THAT good...
Martyn Pittuck
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Posted: 29th Aug 2002 19:29
Why not open up a font and then take a screni?

The Outside is a evil place to be, too much light, too much noise and too many distractions.
MrTAToad
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Posted: 29th Aug 2002 20:53
What I might actually do is stick all the characters into Cinema 4D, position the camera and save the bitmap from there.

Yes, I really am THAT good...
ESC
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Posted: 29th Aug 2002 23:06
I actually just downloaded one from the showcase thingy at nehe.gamedev.net It's 2-3 pages back

"That's not a bug, it's a feature!"
"When all else fails, read the instructions"
-Forsaken02
MrTAToad
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Posted: 30th Aug 2002 00:19
Might be worth looking at - thanks

Yes, I really am THAT good...
Richard Davey
Retired Moderator
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Posted: 30th Aug 2002 05:19
MrToad - I have loads of the type of bitmap fonts that you want. Email me and I'll send you a zip file full of 'em. I also have a few programs that will turn TTF fonts into bitmap images, properly spaced out so they all fit neatly.

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
MrTAToad
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Posted: 30th Aug 2002 13:02
ooh thanks! An e-mail will be bouncing its way to you later.

Yes, I really am THAT good...
rapscaLLion
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Location: Canada
Posted: 14th Sep 2002 03:42
I know exactly what you mean. I have seen some great librarys out there, but I can't find them now :S
Keep looking!

Alex Wanuch
aka rapscaLLion
Get the DB Weekly Newsletter at www.dbwn.cjb.net
Richard Davey
Retired Moderator
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Posted: 15th Sep 2002 12:09
I've already sent those guys hundreds of fonts 2D roooooooooockkkksss...

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
MrTAToad
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Posted: 15th Sep 2002 23:24
And very useful they'll be too... thanks

Yes, I really am THAT good...
Puffy
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Location: United States
Posted: 19th Sep 2002 09:05
=P i want the fonts... send me some... hehehe i ended up making my own poor ones once... O_O i dont want a game that looks like that again heh...
MrTAToad
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Posted: 19th Sep 2002 12:49
If Rich doesn't mind (and he hasn't send them already), I'm sure I could e-mail them to you

Yes, I really am THAT good...
Freddix
AGK Developer
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Location: France
Posted: 22nd Sep 2002 23:00
I have some old amiga fonts sets with differents sizes : 8x8 , 16x16 , 32x32 pixels wide.

If you're interested , tell me and I'll send you them.
MrTAToad
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Posted: 24th Sep 2002 12:06
Would be nice!

Yes, I really am THAT good...
Freddix
AGK Developer
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Posted: 24th Sep 2002 16:06
fonts sets . . . .
. . . . launched . . . .
MrTAToad
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Posted: 25th Sep 2002 16:01
Darth Puff

If you want the fonts, send me your e-mail address

Yes, I really am THAT good...
Seph
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Posted: 4th Oct 2002 20:08
This could be interesting...
If you don't mind, would you send some to cyclane@bemail.org?

TheCyborg
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Location: Denmark
Posted: 7th Oct 2002 05:36
I'm making some kind'a Tetris game.
And Bitmap fonts is just what i need,
so plz send me some.

MrTAToad
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Posted: 7th Oct 2002 15:46
They're bouncing towards to now.

Yes, I really am THAT good...
TheCyborg
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Posted: 10th Oct 2002 20:41
I've recieved a mail from you MrTAToad!
BUT the zip wich was attached was corupted.
I downloaded it serveral times without luck.
Please send it again, as rar archive or extracted.

"It's good to be bad..."
Dungeon Keeper
MrTAToad
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Posted: 28th Oct 2002 15:30
Okay - I'll do that today

Yes, I really am THAT good...
Flashing Blade
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Posted: 29th Oct 2002 01:57
could you send me a copy plz mrTOToad - i just sent u an e-mail

MrTAToad
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Posted: 29th Oct 2002 22:21
Yes, you should have it by now.

Yes, I really am THAT good...
Flashing Blade
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Posted: 30th Oct 2002 00:42
thnx muchly kind sir - i just received.
TheCyborg
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Posted: 30th Oct 2002 13:24
I haven't recieved anything yet. Try sending it again. If I get it to work, I'm gonna place it on my website and place a link here so you don't have to send it to everybody all the time (if you allow me).

TheCyborg Development.
http://TheCyborg.Amok.dk
The Ultimate Source To DarkBASIC Programming.
MrTAToad
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Posted: 31st Oct 2002 00:14
TheCyborg - I've sent another e-mail. Hopefully, you'll get it this time.

Yes, I really am THAT good...
Puffy
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Location: United States
Posted: 31st Oct 2002 02:02
=) hey could you bounce those this way... darthpuff@puffinteractive.com =) ... oh yes ive been workin hard on the darkhalf... and on my new ws... and a lil particle editor for my boss who doesnt have dbpro or db... or c++.. or nething heh... www.puffinteractive.com tell me what you think.... i updated for the first time in 8 months with a complete website rebuild
MrTAToad
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Posted: 1st Nov 2002 00:37
okay

Yes, I really am THAT good...
Puffy
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Posted: 1st Nov 2002 05:55
thx nice fonts =)

AMD Athlon XP 2100+ OC to 3Ghz/1.5gigs ram/128mb ti4200/120gigs hd/19" monitor/Sound Blaster Audigy Platinum EX/2.5mbs Sat Con... I joined in!
TheCyborg
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Posted: 3rd Nov 2002 03:24
No I did not recieve anything either this time!?!
are you sure you typed in my mail correct ???

TheCyborg Development.
http://TheCyborg.Amok.dk
The Ultimate Source To DarkBASIC Programming.
MrTAToad
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Posted: 3rd Nov 2002 15:20
I'll try again - are you sure you've got your e-mail correct ???

Yes, I really am THAT good...
Richard Davey
Retired Moderator
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Posted: 5th Nov 2002 02:37
You can download them all from:

http://www.darkforge.co.uk/files/DBPRO/

1.1meg ZIP file - lots of fonts in there, lots of styles and all the ones I originally sent MrTAToad.

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
Puffy
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Posted: 5th Nov 2002 03:26
hey rich whatever happened to making me a mod???... oh well... you said when there was enough people... i guess you find me too immature or somethign... =\

AMD Athlon XP 2100+ OC to 3Ghz/1.5gigs ram/128mb ti4200/120gigs hd/19" monitor/Sound Blaster Audigy Platinum EX/2.5mbs Sat Con... I joined in!
TheCyborg
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Posted: 5th Nov 2002 12:27
My friends sends me E-Mails all the time. My mail is not wrong.

TheCyborg Development.
http://TheCyborg.Amok.dk
The Ultimate Source To DarkBASIC Programming.
MrTAToad
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Posted: 5th Nov 2002 12:53
Well, at least you'll be able to download them darkforge now...

Yes, I really am THAT good...
TheCyborg
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Posted: 5th Nov 2002 13:00
I'll do that.

thx

TheCyborg Development.
http://TheCyborg.Amok.dk
The Ultimate Source To DarkBASIC Programming.
mimesis
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Location: Norway
Posted: 7th Jan 2003 19:49
Cool retro bitmapped fonts there rich

I'm doing my own right now, and it's alot of work if u
do them from scratch. I'm looking for something a bit
more modern looking, haven't found much on the net.

A word of warning: Obviosly if u are going to use bitmapped-
fonts u need to make u're own text-engine (well,sort of),
and if it is like mine which uses PASTE IMAGE to output
BMap-text (1 char/time) to the screen u cant output to much text at once, it simply gets to slow.

Any chance of a PASTE IMAGE performance increase in the near future?

...And a BitMapFontDLL would be very valuable, any up to the task?
MrTAToad
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Posted: 7th Jan 2003 21:36
Create a sprite from them...

Good news everyone! I really am THAT good...
http://www.nickk.nildram.co.uk/ for great plug-ins - oh my, yes!
mimesis
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Posted: 8th Jan 2003 02:02
paste image/sprite same thing & performance, at least on my machine.
I've tryed several methods (thurst me), Paste Image works best for me.
Eventually I'll try with memblocks\lock pixels which I expect to perform much better with heavy text output.
For now my bitmap text functions works ok, for
normal game text output like score, hiscore, name etc.,
still got about 950fps to go on average output of 200 characters.
which is not much but, suffice
Richard Davey
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Posted: 9th Jan 2003 19:20
Even with "heavy" text output I still know you can throw hundreds of sprites onto the screen and still have a decent frame rate in DBPro. Bassi is right about the sprite/image differences though - there aren't any

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming

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