anyone recall Real3D?, I am trying to make a modeler that works like the old Real3D from the Amiga for my project (I just HATE vertex based modelers, I want a solids modeler

), I can make static models from manipulated memblock data and they render ok, I can do texture mapping (from a single bitmap) and lathe/extrude objects etc, but I am stuck on writing animated files, does anyone know of a good description of how animated files work, I don`t realy need em cos it will be used for scene modeling for my project, but it would be nice to add the feature, it`s just all the descriptions I can find are rather vague, I just need a fully commented example of a simple animated .x object and I should be away, cheers.
Dr Frankenstiens mum told him to make some new friends, not knowing where this was going to lead.