That could be it.
Here's an update. A little more artwork. The code has been optimized quite a bit (if you are getting 60+ FPS, you can try setting the Sync Rate to 0 to get a higher FPS if you want).
Also added is a parser text file (Statics.txt). This file makes it easy to modify the Static Objects. So now the entire "zone" can be modified without changing the code. Change the Advanced Terrain object and associated textures. Change the Color Map.png file to tell the code where to place the static objects. And finally, add in your own static objects and textures, and adjust the Statics.txt file accordingly (instructions are in the file). Enjoy!
Edit: Note, this was made using 5.9 and may not work properly in 6u10. For 6u10, try changing Instance Object to Clone Object.
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