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FPSC Classic Product Chat / how do i uv map things?

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Message
Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 12th Apr 2006 08:00
What the subject says...im trying to get alot of static models into fpsc for my game...but i cant cause i dont know how to do the textures if anyone would be willing to help me with this itd be muchly appreciated....
like tell me how to do the textures on models or
help me get them into fpsc

anything would be really helpful

flame if needed.

Nunticaelitusphobia---http://www.gamecreator.frih.net/index.html <---my new project
Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 12th Apr 2006 08:05
like this static fan....

attached
in .3ds format

mult. textures

Nunticaelitusphobia---http://www.gamecreator.frih.net/index.html <---my new project

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Walking Dead Productions
18
Years of Service
User Offline
Joined: 6th Apr 2006
Location: USA
Posted: 12th Apr 2006 11:44
Which 3D program do you have?
Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 13th Apr 2006 03:51
uhm
truespace and gamespace or ..the other caligirl one *Name excapes me* and
anim8or
blender
maya
3dsmax
alot of the top named modelers

*its a company thing*

Nunticaelitusphobia---http://www.gamecreator.frih.net/index.html <---my new project
BULLSHOCK 2
Retired Moderator
19
Years of Service
User Offline
Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 13th Apr 2006 04:38
3ds max and maya have a ton of tutorials in theire manuals... you should read those first.

also, do a search on google for LITHUNWRAP.

its what i use

Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 13th Apr 2006 05:11
thanks bull

your always such a help to me...
we go way back

like 6 months or so lol

Nunticaelitusphobia---http://www.gamecreator.frih.net/index.html <---my new project

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