autocam off
sync on
sync rate 60
make object sphere 1,30
position camera 0,0,-200
do
a=wrapvalue(a+1)
position object 1,sin(a)*80,cos(a)*80,0
sync
loop
Try this, it's smooth and silky.
If you use an Angle of 5, you will get that funny popping no matter what you try. In fact, I bet even BB3D would get the same effect if you were to try the same type of code there.
An angle of 1 will make it go around in a circle in a nice and neat order.
Instead of trying to pop it around a circle 72 times. How are you suppose to draw that nice and smooth. It looks like it's popping around and that's what you are going to get.
SoulMan
I am my own and own my am I