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DarkBASIC Professional Discussion / Stupid screen refresh with patch 4

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AnalSauceMonkey
23
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Joined: 24th Oct 2002
Location: I can't find myself
Posted: 22nd Mar 2003 05:05
I just installed patch 4 and I noticed that even in fullscreen exclusive mode, the screen refreshes just like windowed fullscreen mode, and it looks very ugly. It looks like it's refreshing different parts of the screen randomly. Is there any way to fix this?
Spikenspan
23
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Joined: 20th Feb 2003
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Posted: 22nd Mar 2003 05:39
A specific frame rate as in "sync rate 60" instead of "sync rate 0" seem to have fixed this problem of the fullscreen exclusive mode on my machine.

AnalSauceMonkey
23
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Location: I can't find myself
Posted: 22nd Mar 2003 05:42
No, I already had mine on 60.

AnalSauceMonkey
23
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Location: I can't find myself
Posted: 22nd Mar 2003 05:47
I don't think all computer's refresh like this on windowed screen modes. See if this sphere moves smoothly or not smoothly on your computer.



TRS80Model1
23
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Joined: 2nd Feb 2003
Location: - Please Select -
Posted: 22nd Mar 2003 09:52
I have the same problem, but get flamed for not posting enough information for some people. I thought this was a discussion area. No one discussing dbp should get flamed for their opinion or problems here by employees.

Ah well, guess I'm just the only a$$hole around here.
Freddix
AGK Developer
23
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Joined: 19th Sep 2002
Location: France
Posted: 22nd Mar 2003 11:00
That problem can be due to the fact that your monitor frame rate isn't the same than the on you enter un dbpro with sync rate.

Attreid
23
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Joined: 27th Nov 2002
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Posted: 22nd Mar 2003 14:07
non, ça me fait aussi
I have the same rate with my screen (75 hertz), and I have this problem too ; but I never see that before I read this message

Bu$herie
How many civilians is he going to kill ? I know that Bush will sit at God's left, next to Saddam.
TRS80Model1
23
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Posted: 22nd Mar 2003 14:52
Then dbpro is not reading the refresh rate from windows then. We can't ask users to sync their monitors to our software. That is not a fix. Comeone man.
Attreid
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Posted: 22nd Mar 2003 15:37
don't worry, I'm sure that they'll repare that in a next patch

Bu$herie
How many civilians is he going to kill ? I know that Bush will sit at God's left, next to Saddam.
TRS80Model1
23
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Posted: 22nd Mar 2003 16:18
I know. It is just that when programmers are short on time they get frustrated quickly. I am 6'1" and 240 lbs., and may sound like an a$$ most of the time, but am really a easy going person. I have been programming for 20 years and know the problems with debugging c and c++ and assembly and have received the same crap from patches and betas as the dbs team. I finally quit my greedy developer and am currently going to school to be a truck driver.(LOL)

I am learning dbpro for a hobbie, for fun, but hey, all programmers receive flak from bugs, and documentation on how to take out 3.1 workarounds to 4 works would keep most of the flak to a crawl.(And if you have a bug, admit it, and don't try to avoid it.)

Everything is going to have bugs of some kind cause of the structure of IBM compatable computers.(Manufacturers:STOP BUILDING ONTOP OF A FLAWED DESIGN of 1983 and just revamp the pc.) Would make everyones programming lives a lot less stressful.
TRS80Model1
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Posted: 22nd Mar 2003 16:25
And releasing betas to only those who can afford a subscription is not getting the entire userbase systems into your bug fixes. If you can afford a extra subscription then MOST likely your machine is high end to start with and may not show the bugs that the poor Joe may encounter. My opinion is that it may bring in more revenue but it is not really improving the product among all users as a whole.
Spikenspan
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Posted: 22nd Mar 2003 16:49
The sphere movement is smooth alright. I do get somekind of flicking but that's probably 'cause of the refresh rate on my laptop.

Est-ce que quelqu'un sait comment DBP fixe le rafraichissement lors de l'initialisation de la resolution? Je n'pense pas qu'ce soit un parametre de "set display mode".

stormtrooper
23
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Joined: 24th Nov 2002
Location: United States
Posted: 22nd Mar 2003 17:06
TRS80Model1

Am I reading you right you are a programmer that wants to be a truck driver???

Well I'm a truck driver who wants to be a programmer WANT TO TRADE?

I drive a cement truck for a local company south of Chicago so I get to come home every night but I have done it all over the road, reaginal etc... and most of it really sucks and those guys push you really hard.

My job pays $24.79 an hour and I'm a member of the teamsters union but I still don't like it exept for the money because it is not what I want to do. I would really think that over!

At least you can fall back on your programming exp. I have nothing to fall back on, I became a truck driver after the last gulf war when I got out of the army. I'm to old to get back in now so the only thing I can do now.

I have been doing some web design, 3D graphics, video and interactive cd's
and have been studying that kind of thing for quite a while and may be giong into business for myself and hopefully my a$$ will never touch the seat of a truck again unless it is the seat of the hopped up pickup truck I would like to have sometime

Scott Wolfe

Scott Wolfe
TRS80Model1
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Posted: 22nd Mar 2003 17:10
Yep, you read it right, gotta change your life around once and a while, if I don't like it then I have something to fall back on yes, but an offer of $60,000 a year plus time to write shareware is nothing to sneeze at.
Steverino
23
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Joined: 27th Aug 2002
Location: United States
Posted: 22nd Mar 2003 17:57 Edited at: 22nd Mar 2003 17:58
Back to screen refreshes, I had a really weird thing happen on the 2D app I'm writing. After the Patch 4 upgrade, a single "sync" would no longer draw my program's interface! It was just a black screen until I clicked the mouse, then it drew. I have changed it to:

sync on : sync rate 0
[draw buttons, etc.]
sync
sync

and now it works. I'm running in Windowed Desktop, BTW.

____________________________________________
Surrealist writing toy -- http://www.iconpoet.com
stormtrooper
23
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Location: United States
Posted: 22nd Mar 2003 18:36
TRS80Model1

Well that doesn't sound like a bad deal have fun!!!

Scott Wolfe
the_winch
23
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Location: Oxford, UK
Posted: 22nd Mar 2003 19:15
The sphere doesn't move smoothly on my comp either.

If I had to play a game with it in I would get a serious headache.

Easily Confused
23
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Joined: 22nd Oct 2002
Location: U.K. Earth. (turn right at Venus)
Posted: 22nd Mar 2003 19:55
Judging by Steverino's observation, it looks like DBPro could be skipping every other sync, possibly explaining why the smoothness has gone somewhat.

Just a guess.

Programming anything is an art, and you can't rush art.
Unless your name is Bob Ross, then you can do it in thirty minutes.
SoulMan
23
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Joined: 22nd Nov 2002
Location: In a house somewhere on the planet earth
Posted: 22nd Mar 2003 22:26

Try this, it's smooth and silky.
If you use an Angle of 5, you will get that funny popping no matter what you try. In fact, I bet even BB3D would get the same effect if you were to try the same type of code there.
An angle of 1 will make it go around in a circle in a nice and neat order.
Instead of trying to pop it around a circle 72 times. How are you suppose to draw that nice and smooth. It looks like it's popping around and that's what you are going to get.
SoulMan

I am my own and own my am I
AnalSauceMonkey
23
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Joined: 24th Oct 2002
Location: I can't find myself
Posted: 23rd Mar 2003 15:12
It's still doing it.

TRS80Model1
23
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Posted: 23rd Mar 2003 18:02
Seems to me that it is a DBPro and Radeon issue again. It worked in 3.1 so something in patch 4 doesn't like ati drivers. Ati has had so many problems with drivers for a while, it may be that they are at fault.
the_winch
23
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Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 23rd Mar 2003 18:09
It still does it for me as well. It's not the none smoothness of the circle moving around the screen thats the problem.

As the circle moves around the screen it will have bits missing. It's much less noticable if you texture the circle.

System specs if it matters,
Directx 8.1
Powervr kyro II 64Mb, athlon 1300, 512Mb ram, wind98se

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