Quote: "So I'd like to know how much 'graphical beauty' this engine can take?
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triangles arent beautiful
i would agree with bond1, this is done in alot of games, especially ones with vast terrain, such as FarCry, where the detail, is only where the player is, so your statistics could very well be wrong.
polygons arent the answer to everything, for instance, in UnrealEngine 3 tests, they were making 1 million+ polygon models and exporting the normal maps onto a much lower few 1000 polygon model, giving it the effect that it looks like an extremelly detailed model. Let this be a note to yourself, you can often fake visual beauty in the texture, that is why shaders exist
-Jon
RedCore Software + Design, Click on image to go to My website.