I was wondering if it was simple to be able to make a 3d object move towards or follow the mouse pointer. I would like to make a sort of "hack n slash" gauntlet type game but the fact that the mouse is on a 2D plain that doesnt relate to the 3D world is throwing me off. I found some interesting code about detecting mouse in 3D space with Vectors and I tried it kind of worked however it didnt follow the mouse exactly. Is there a simpler way then vectors? Has anyone seen an example of a 3D object following the mouse?
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