Absolute FPSC newbie. What I want to do is texture simple cubes which are scaled to look like posters or paintings on walls. I made a cube .x model file and used the program downloaded from the FPSC website to turn it into a model I put in my entites/user area, and it shows up fine in the level, but the tga texture file I made doesn\'t seem to show up. The MakeEntitysFrom program asked for a texture file, and I tried submitting it as a bmp and as a TGA. It doesn\'t seem to be the right size, or positioned right or something. I have Corel Paint, Adobe Photoshop and Paintshop programs which can size it. I also have an ealier version of Cinema 4d. Since all I want to do is put a flat texture on a rectangular surface, that should be easy, right? Any tutorials somewhere? Thanks.
Student Programmer