ok so i know u got this yourself but just so other people know how.... u needed to move the move object command out of the if statement, like
so....
from
if spacekey()= 1
if object exist(4) = 0
make object sphere 4,10
position object 4,0,0,10
move object 4,10
endif
endif
to
if spacekey()= 1
if object exist(4) = 0
make object sphere 4,10
position object 4,0,0,10
endif
endif
move object 4,10
ofcourse this will make it so that u can only fire once (because of the if object exist() command) and the bullet won't stop moving.
life's one big game
spec= 2ghz, 1gb ram, 512mb gpu, directx 9.0c, dbpro and classic