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Connor Higgins
User Banned
Posted: 18th Apr 2006 20:27
can you make a time bomb which explodes after 2 minutes

connor
K Jah
19
Years of Service
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Joined: 13th Jun 2005
Location: UK
Posted: 19th Apr 2006 17:38
Connor Higgins
User Banned
Posted: 19th Apr 2006 23:24
how do you make it

connor
Spawn
18
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Joined: 18th Apr 2006
Location: On a chair in front of the computor
Posted: 20th Apr 2006 02:54
I'd like to know also.
xplosys
18
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 20th Apr 2006 18:18
FPSC is a little limited out of the box. You can certainly make a timer attached to an object through scripting. As for "exploding", I have not seen an animation for that yet. Glass can break, things can appear and disappear.

I'm sure it can be done, but not with just the included generic scripts.

Crazy Grandpa
brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 20th Apr 2006 20:18 Edited at: 20th Apr 2006 22:25


This could be used as a timebomb but it is not very like a real bomb because you cant display explosiondecals.

Essal
18
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Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 20th Apr 2006 22:55
yeah, but cant you just set the object to explode if killed, and then make the script "kill" it, then you dont need a Decal, then it explodes like other stuff, just a thought,

Killer Snails are Good-------------------
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 20th Apr 2006 23:14
Quote: "yeah, but cant you just set the object to explode if killed"


Where is that setting, and what other stuff explodes?

Crazy Grandpa
Essal
18
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Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 20th Apr 2006 23:24
you right click at the object, and down near the bottom of the settings, there is a line saying: CanExplode or somthing like that...and under that is a setting saying how much damage it shall give,

Killer Snails are Good-------------------
brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 21st Apr 2006 14:01

Now it destroys itself when plr is killed.

Clocker man
18
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Joined: 16th Mar 2006
Location:
Posted: 21st Apr 2006 21:16
Try setting the entities spawn life to the length of time you want it to exist for

P.S. you must change the entitie so that it is exploadable

[/quote]
Black Terror
18
Years of Service
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Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 21st Apr 2006 23:31
Do you think that it can destroy after time?

Black Terror
Official Website
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