I have good news guys. I think I am about finished with these functions. I will make a change to the snow function so that it supports rain also, and then fix the bug with the spark function.
Sorry Cash, but I think that the debris function is too much on the physics side. I plan that I soon may start a physics pack, but I am not sure. If so, it would probably include your requested function.
I will be posting up all of the functions, videos, function descriptions and use advice. I will also write up a quick little program for visually editing the parameters of the functions so that they can be exported to a text file, and then copied into your code.
I am at my college right now (and I wrote a much longer post than this one, but then the connection failed an I lost it
), so I will try to resist playing BF when I get home and try to finish this for you today.
Thanks to everyone who supported me in this project (and to Cash for commenting on his dreams
). I will be moving on to actually making a game now!
My multipalyer FPS had online issues, so, being my first multiplayer game, I wil fix the collision bugs, and then post it up in program announcments for local play only, possibly before I start my next game. This will be my first real game to be finished.
Good luck using these functions. I hope they visually impress your players and enhance the gameplay.
Uncle Sam
Nvidia Geforce 7600 GS 256MB PCIEx, 2.66 GHZ Pentium 4 proccessor, 768MB RAM
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