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FPSC Classic Product Chat / Flickering lights wont work. boo hoo. please help me lol

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DaReDeViL
18
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Joined: 17th Mar 2006
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Posted: 20th Apr 2006 01:03
hey i have a game, and i put flickering lights in. they all work, but when i 'build' the game and try it out on the .exe, the lights are all just static! No flickering, no light switches! theyre just always on. it takes away from the game. is there some sort of setting that i missed? like in the global script or somtin? any help appreciated


thanks
rlly confused.
Avenging Eagle
19
Years of Service
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Joined: 2nd Oct 2005
Location: UK
Posted: 20th Apr 2006 01:05
For light2.fpi to work the light has to be dynamic. Check this before building again.

AE

Play my Basic Trainning Level: http://forum.thegamecreators.com/?m=forum_view&t=72985&b=25&p=0
**Crosshair pack coming soon**
DaReDeViL
18
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Joined: 17th Mar 2006
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Posted: 20th Apr 2006 05:06
ok sorry maybe i should give more detail-
the light is a static light turned dynamic. everything is the same except its dynamic, the range is different, and the "main" script is
user/flashinglight.fpi (i know the script works).

the queer thing is that when i test the game, it works. when i build, it doesnt.
Les Horribres
18
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 20th Apr 2006 07:51
yeah yeah, test game is NOT build game...

QED: the settings are different. Check Prefrences and compare to the BuildSettings.

We all have our inner noob. Join the NJL, and have more fun!
I believe society is flawed; our notions on life, on child rearing, stem too far back to be of relevance in this day and time.
DaReDeViL
18
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Joined: 17th Mar 2006
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Posted: 20th Apr 2006 15:52 Edited at: 20th Apr 2006 15:55
everything IS the same. in build game, the visuals are-
-i cheked No shader effects (versus full shader effects)
-Automatic Floor is NOT checked
-Dynamic Lights IS checked
-SOFT lightmaps is checked (instead of NO/FULL lightmaps)
-texture quality is medium(256x256)

im not sure what im missing its REALLY annoying. any help really appreciated. any other settings required? tell me and ill tell you.
Pus In Boots
18
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Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 20th Apr 2006 18:12
why did you use a user one, when u can use light2.fpi?

You don't have to be insane to answer my questions, but it helps

visit www.gameshell.tk
DaReDeViL
18
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Joined: 17th Mar 2006
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Posted: 21st Apr 2006 03:59
still doesnt work.
have any clue whats going on? i hope someone does cuz its the only thing keeping my game from being finished!
DaReDeViL
18
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Joined: 17th Mar 2006
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Posted: 22nd Apr 2006 00:26 Edited at: 23rd Apr 2006 00:21
i still dont get it its making me mad
DaReDeViL
18
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Posted: 23rd Apr 2006 00:21
*BUMP* help
Les Horribres
18
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 23rd Apr 2006 01:08
If it isn't the fact that dynamic lights aren't on, and you didn't mod the script, there is little else we can say.

We all have our inner noob. Join the NJL, and have more fun!
I believe society is flawed; our notions on life, on child rearing, stem too far back to be of relevance in this day and time.
DaReDeViL
18
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Joined: 17th Mar 2006
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Posted: 23rd Apr 2006 01:11
well then its a bug?
BIG computer geek
19
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Joined: 22nd Jul 2005
Location: Manchester, UK
Posted: 24th Apr 2006 16:10
if your going on about the whole build game thing, dont bother

The 'Ghastly Panic' Is in production as 'Version 2'

K Jah
19
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Joined: 13th Jun 2005
Location: UK
Posted: 24th Apr 2006 21:57
Light that flicker? Big whoop.
[/Sarcasm]

DaReDeViL
18
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Joined: 17th Mar 2006
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Posted: 24th Apr 2006 23:31
um @BIG, i need it to be fixed!
any help? i dont need comments like computer geek's

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