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Zizaco
18
Years of Service
User Offline
Joined: 17th Apr 2006
Location: Brazil
Posted: 20th Apr 2006 21:04
I Know bump map is suported by FPSC... and i know too the fpsc was compiled in DBpro...
There is a new shader called PARALAX which make a almost perfect mapping of the texture and make it look like real...
Here is a example:

i have the paralax effect file!!! and i can post it here for download if you want... it works in DBpro and a little conversion can make it works in FPSC... can someone help me with it?

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Locrian
19
Years of Service
User Offline
Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 20th Apr 2006 21:24
Interesting shader. I hope you get the support you need in the FPSC community to further this...Looks good
teamhalo
18
Years of Service
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Joined: 10th Mar 2006
Location:
Posted: 20th Apr 2006 21:25
looks good.

Never ever ever ever eat yellow snow unless ur 3
Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 20th Apr 2006 21:27
Hey that looks sick! Somebody needs to help you with that!!
I wish I could but I've no idea about DB!

"Guns for show, knives for a pro."
KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 20th Apr 2006 22:15
I saw that demo shot of Paralax Mapping in the old TrueSpace forums awhile back. I'll try to dig them back up and see if anyone made any progress with it. It would be nice to have, wouldn't it?

-Keith

Zizaco
18
Years of Service
User Offline
Joined: 17th Apr 2006
Location: Brazil
Posted: 20th Apr 2006 22:32
Yea... in the DBpro parallax works biltfully... FPSC was made in DBpro... so i know there is a way to convert it... see the source of the .fx

Look at the fx files what is in the Files\Effectbank\bump
look the diferences is the file string names... it looks easy to convert... but i need a little help... i will post it on DBpro foruns...
Jon Fletcher
19
Years of Service
User Offline
Joined: 7th May 2005
Location: Taunton, UK
Posted: 20th Apr 2006 23:45
ah, i love paralax shaders, i think its the best, sometimes with bumpmaps you can still see that its not actually extruding from the face, but paralax just looks so real.

i would love to see this shader in FPSC, good luck with it, and gods speed

-Jon


RedCore // www.redcore.uni.cc

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