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FPSC Classic Product Chat / Trigger zone not working advice please

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Evil Star
18
Years of Service
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Joined: 24th Jan 2006
Location: England, Colchester
Posted: 20th Apr 2006 23:11
I tried to kill an enemy via a trigger zone by changing the start box and in the next area make a zombified version appear using the same method what am I doing wrong and how can I make it work ?

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Les Horribres
19
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 21st Apr 2006 02:16
Can you post everything on the matter, including your script and mapfile?

We all have our inner noob. Join the NJL, and have more fun!
I believe society is flawed; our notions on life, on child rearing, stem too far back to be of relevance in this day and time.
Evil Star
18
Years of Service
User Offline
Joined: 24th Jan 2006
Location: England, Colchester
Posted: 21st Apr 2006 08:49
The script for the kill was the leave corpse and the appearing of the zombie was appear1

I also named them and typed the name into the corrisponding trigger zone and what the hell is a mapfile?

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Evil Star
18
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Joined: 24th Jan 2006
Location: England, Colchester
Posted: 21st Apr 2006 19:40
hello?

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Les Horribres
19
Years of Service
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 22nd Apr 2006 03:51
Yeah, POST your script, POST your Map File. No one can help by reading words... and no one wants to read a thousand words for the perfect picture.

We all have our inner noob. Join the NJL, and have more fun!
I believe society is flawed; our notions on life, on child rearing, stem too far back to be of relevance in this day and time.
Evil Star
18
Years of Service
User Offline
Joined: 24th Jan 2006
Location: England, Colchester
Posted: 22nd Apr 2006 10:12 Edited at: 22nd Apr 2006 10:15
Here is the appear file



Here is the Destroy script



I refuse to post the whole map so you can call it your own so I will make an extremly simple one of the same consept (you need the second model pack)there will be no entities just a smaller version of the area, the enemy's, the rooms and the triggers

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